Crimson Daggers — Art forum

Full Version: Composition issues
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Wanted to try a something different and went for a big piece. But as i haven't done something like this before it has all gone a bit wrong. I've played around with the composition loads and this is the best i could come up with. :/
I know it doesn't look right but don't know how to fix it, i love the back-lit alien in front of the dude but not loving the fella running away on the right, think he is either too light or too big but without him was just a big area of blackness.

Any help would be great


[Image: 26022132.jpg]
ok I'm assuming you want the focus to be the alien standing over the soldier on the left, as you stated you really like that, I'm not an expert in composition but I'll try to help as best I can, someone else may be of much more help than me though but here goes;

Ok so your focal point is the back lit alien, but the biggest problem I see is that the figure on the right is drawing all the attention away from this point and he looks way to happy to be there.

What I'd suggest to clear this up is get rid of this guy altogether and replace him with maybe the back of an alien but just so you can just make out the form, not detailed at all, just so it frames your focal point and adds more sense of impending doom. Then push the dark boarders more into the picture and make the background underneath the light darker. and the light from the background shining onto your focal point more than the rest of the scene.

Then bring detail the alien in front of soldier more, get really intricate, really make the light and dark work on his form, where the light hits most is where you can add very intricate details, to create a sense of of 'this guy is gonna tear the soldier apart with no remorse'.

Hope this is of some help to you as I think you've got the base for a really nice piece here!
Great! Funnily enough before reading this i pretty much did most of what you said. :P
Will upload it in a sec.
I'll do as you said about lighting the focal point more rather than the BG.
Now though im trying to figure out how i can show why the main aliens face is lit up, the idea was the light from the marine's armour. did try tilting the gun up but didn't look right and now i like it being pointed at the alien in the water
[Image: 51914290.jpg]

Alien on the right will be blurred closer to the end. :)
Hi Sam!
This is some progress compared to your first upload! =)
I would try losing focus on the background and - as you said - on the alien in the front, because they distract the eye. And why don't you give her a head light on the helmet?
Still need to render the aliens on the ceiling, might get rid of the one on te left, can't decide.
Will make the light on the marine's helmet more noticeable. Few more highlights on the foreground alien then blur him out.

Any other crit?

[Image: 60151721.jpg]
Man, that water looks friggin realistically awesome! great job!
I am a bit confused by the "thing" on the very right in the foreground. What is it supposed to be? it kind of steals the focus from the alien/marine with the current level of detail. Maybe blur it a bit, or make it darker?
Cheers man.
Yeah he's going to be blurred out but want to get a bit more definition in the gooey jaw though so can make out that it's another alien before he gets blurred. saving him til last as he wont need much detail.

On my screen everything looks a little darker and more desaturated, i always forget before i upload images!
Hey, thought I'd check back in to see how it was going, It's looking really good now, love the grime that you've added to walls and pipes and the water looks fantastic. As for the aliens, on the ceiling you could try moving the right one onto the the right wall so that you can have his face looking toward you focal point, that can help to move the viewers eye. Really like this piece, looking forward to seeing the finished image, Keep up the hard work!