05-19-2020, 09:02 AM
Good suggestion. I've been meaning to do studies from other artists instead of just from photos, i forgetting lol.
Here is some doodles from imagination .
Here is some doodles from imagination .
(03-18-2013, 02:04 AM)Jeso Wrote: [ -> ]Hi, there, im Jeso, im 20 and here is my beloved sketchbook for the every now and then time for post something! Wanna be Concept artist/illustrator.!
And here we... GO!
(05-19-2020, 09:17 PM)Rotohail Wrote: [ -> ](03-18-2013, 02:04 AM)Jeso Wrote: [ -> ]Hi, there, im Jeso, im 20 and here is my beloved sketchbook for the every now and then time for post something! Wanna be Concept artist/illustrator.!
And here we... GO!
Well I read this so I thought to ask! heh. Just making small talk tho!
Still good on the lines, all very clear and construction looks spot on! I guess maybe I'll suggest, have you tried other face proportions or general character builds/styles? That might be a challenge if you haven't and could spark you to try new stuff! Depends on what kind of aesthetics you like tho. So just characters and... mechs! Ha. Alright, what kind of mechs would you like to do?
(05-20-2020, 10:04 AM)chubby_cat Wrote: [ -> ]Good to see ya back Jeso. Sketchbook is looking awesome - lots of nice variety between studies and personal pieces, as well as line art and rendered pieces. Keep at it with studying the hands; it's already paying off. Also loving the shoe studies. I don't know about you, but I found drawing shoes hell to begin with. They are much like hands, where a bit of practice and it just ends up clicking and becomes so enjoyable to draw.
(05-22-2020, 11:53 AM)Pubic Enemy Wrote: [ -> ]Very cool design; I've never seen a cobra-headed dragon before!
I really like the lighting and background of distant sand dunes; deserts have a mysterious yet peaceful feeling.
You're probably sick of making changes to the painting by now, but I suggest adding some visible finger joints to the wings. They're bat-type wings, and the dragon has detailed anatomy in the rest of its body, so adding some detail to the wings might give it that extra oomph.
(05-23-2020, 10:57 AM)Pubic Enemy Wrote: [ -> ]Nice job on the wings; I think the dragon makes an even stronger impression now.Thanks guys!
Good line confidence in the sketches; things are looking fluid and three-dimensional.
(05-23-2020, 12:31 PM)darktiste Wrote: [ -> ]Interesting break throught thank for sharing.Yes i think i fall into that trap myself as an inspiring designer and it start to be apparent that i am a bit to comfortable with rendering when i should be an idea machine instead.
I think the reason you seeing improvement in your work is probably mostly due to using line exclusively and it what is key because once your done you don't go into value and rendering you just start over .Improving your form anatomy and perspective at a much higher pass instead of splinting the gain into other area like valuem,color,etc.It not necessarily that your drawing more it just that you are more focus in your problem solving.When i have issue i tend to think i need to finish my drawing that an error i should be concern with one fundamental at a time it fun to have something nice to show but it not what make use a great artist.It hard sometime to abandon a project because it make you question your ability to complete project.
Sketching is the best thing to problem solve.Small black thumbnail usually help solve problem in a even faster pass as your not concern about the detail as much it more about does the silhouette it meet x y z criteria .
(05-24-2020, 10:16 PM)Rotohail Wrote: [ -> ]Hot damn you are killing it!
I'm really in awe with the gesture studies, imagination two bottom ones and the crouching one is a runner up. The torso study on zbrush looks good!!! Cobra-dragon looks very believable, are you using it for something? Story or otherwise?
The weakest probably that motorbike attempt within the shoes and the bipod mech legs on the last? (mainly a perspective thing, far away being bigger than closer one, but you might have run out of space lol).
I caught you attempted a pair of faces that had somewhat different proportions that the ones you seem to like ( a couple of guys) but most seem to fall back on a certain similar ratio (kinda feet inside the same triangle). I think you could go crazier but that's up to you ha ha.
About the lines, tricky. When I began I focused on linework because it kept things simpler.. then after starting to paint, I realized at least for me, that I would learn so much more and way faster by painting than by drawing, because drawing you filter a lot of info out, when you paint you can't do so (to a point, you can always go grimdark and put everything in shadows lol). A line drawing can just hint at a shape or what not, but is mostly empty space within enclosed space ha ha (that's why is quick!). So I dunno, I see you don't seem to have issues with your paintings or colors, so you keep following those steps, wherever they lead, not everyone has the same needs or paths to follow heh.
(05-25-2020, 01:27 PM)Jeso Wrote: [ -> ]Thanks man. : )
And about the line work, I still stand by what I said I firmly believe drawing is the most beneficial thing you can study. painting is always secondary. Even when the final product is an actual painting.
With drawing You don't necessarily filter any information out, except color. You can draw contours, and value from lightest light to darkest dark. with cross hatching or whatever. Drawing encompasses every single aspect of representational art, and does anything painting can do, except the color part obviously.
If you felt like you learned faster with painting, maybe thats just cause it feels like a more "complete" thing to do, a finished painting feels like a complete product, in comparison with just lines without values. Now of course im not saying not to paint, of course you need to paint, and study by painting. Is like, I paint, lol. Thats how I make my living, doing painted work. The biggest thing that differentiates a novice painter and a really good painter, 9 times out of 10, is not their painting skills at all. But the drawing underneath. Now, by drawing im not strictly talking about crisp lines, Im talking about any form of under painting you had, scribbles, painted lines, or just the structures that you are able to conjure out of your head, CAUSED by all the actual drawing you've done before.
But anyways, here's today's update. : DD
gesture studies, hand studies, and some imagination heads and stuff. Also a quick head sculpt in zbrush.
(05-25-2020, 06:09 PM)Rotohail Wrote: [ -> ](05-25-2020, 01:27 PM)Jeso Wrote: [ -> ]Thanks man. : )
And about the line work, I still stand by what I said I firmly believe drawing is the most beneficial thing you can study. painting is always secondary. Even when the final product is an actual painting.
With drawing You don't necessarily filter any information out, except color. You can draw contours, and value from lightest light to darkest dark. with cross hatching or whatever. Drawing encompasses every single aspect of representational art, and does anything painting can do, except the color part obviously.
If you felt like you learned faster with painting, maybe thats just cause it feels like a more "complete" thing to do, a finished painting feels like a complete product, in comparison with just lines without values. Now of course im not saying not to paint, of course you need to paint, and study by painting. Is like, I paint, lol. Thats how I make my living, doing painted work. The biggest thing that differentiates a novice painter and a really good painter, 9 times out of 10, is not their painting skills at all. But the drawing underneath. Now, by drawing im not strictly talking about crisp lines, Im talking about any form of under painting you had, scribbles, painted lines, or just the structures that you are able to conjure out of your head, CAUSED by all the actual drawing you've done before.
But anyways, here's today's update. : DD
gesture studies, hand studies, and some imagination heads and stuff. Also a quick head sculpt in zbrush.
Sorry you lost me a bit here. Alright so what is it you mean with drawing specifically that makes it key? Because I saw you say earlier "line = design", that makes me think silhouette/shape design, but now you say drawing is all except using color but it ain't really, if you can draw with value, so you can with color, just use colored pencils! ha ha ha.
Now jokes aside to me drawing is, just delineating space and volumes on a flat surface, like you say now, the form underneath, so construction, because you can construct anything and then, light it however you like, get the same drawing, and use a different light setup, you get a completely different read or change it's material/texture, basically, you can use drawing as scaffolding right? Then paint in values, colors, materials, whatever, the scaffolding is then reusable.
Just mentioning this because I personally faced a conundrum that, I would draw something right? And say, okay this looks good. Then add color/value/shading, whatever, and suddenly see that it looked awful, and the question I had to answer to myself was, where did I go wrong? Did I shade/color wrong or was the drawing flawed to begin with? I keep facing those issues now all the time, I just have begun at times, to be able to tell better where did I go wrong, and I learnt that because I both practiced drawing and painting. I dunno if anyone else goes across this too lol.
I do get that since drawing is the first stage to clear, if you fail at it then it will probably fall apart later but I see people that draw, so so, then when painting fix a lot of things or as they go make drawing changes? And it turns out okay. That's why my current take is that you can't really focus on one stage over another because they both inform something of your process, inform you of what you are doing. So I have a hard time saying, yes, this is it! ha ha. But I'm intrigued by the question at hand so, what makes you say it is? Can you explain it a bit you experience?