05-17-2016, 03:47 AM
05-17-2016, 02:36 PM
The design language is diverse. I can see a little bit of Pokemon, Digimon, some anime inspired mech! Where do you get your inspiration from?
05-20-2016, 11:14 AM
(05-17-2016, 02:36 PM)John Wrote: [ -> ]The design language is diverse. I can see a little bit of Pokemon, Digimon, some anime inspired mech! Where do you get your inspiration from?
I get most of my inspiration from old videogame art and music, obscure rpg's and power metal is my favorite combo ever :D
Sometimes i will just scribble something up using shapes i have seen throughout the day and tweak it until it looks like "something", and then i flesh it out referencing things it reminds me of, this last dude is an example:
05-30-2016, 05:29 AM
Studies:
Nonsense:
Nonsense:
06-17-2016, 03:05 AM
More random:
07-08-2016, 06:36 AM
I think I've been doing way too much thowaway stuff, trying to remember how to finish an image :S
07-10-2016, 10:05 AM
I'm digging your dragon/reptillian-inspired design language here man, and I know what you mean about trying to remember how to finish a piece ha ha
07-17-2016, 11:46 PM
More inconsistent, random stuff -_-
07-30-2016, 04:10 PM
Been trying to come up with a way to render things faster...
Color and me, we don't get along very well :/
Color and me, we don't get along very well :/
07-31-2016, 01:18 PM
Your creature designs are very Guyver-esque.
09-25-2016, 06:16 AM
(07-31-2016, 01:18 PM)Adam Lina Wrote: [ -> ]Your creature designs are very Guyver-esque.
I haven't watched that specific anime yet, but i see what you mean, i am very much a fan of the 90's over-the-top anime biomech aesthetic, Final Fantasy, Resident Evil, Yugioh, Megaman, Power Rangers... so many things influence the look i go to for things like that.
More random stuff, i think i finally found a method that gets me through a complete image fast enough:
This one is a tiny pencil sketch i took a photo of and digipainted over, i kinda like the texture graphite gives to stuff:
And something i actually ended up finishing, the plan was to see how far i could push rendering from one of those detailed linearts using color from the start, but i ended up stopping when it looked ok from afar.
I want to continue working on it, but i feel it would never be enough and i could just keep zooming in forever -_-
09-27-2016, 08:52 PM
You're headed in a really interesting, to me, direction with all the details and textures you paint into your images and I can't wait to see how you develop as an artist. By the way what are your main influences?
10-03-2016, 04:55 AM
yo man thanks for taking the time and strolling by my sb, everything here looks cool and very focused, i like that, some wonky perspective here and there that i think would help you push your awesome forms and mechs further, just food for thought, keep the awesome pace going!