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tweedleda's sjizzle - Printable Version

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tweedleda's sjizzle - tweedleda - 03-03-2014

Hello everyone and welcome to my sjizzlebook of sketches and studies.

I'm Lisa Mantel and i come from the Netherlands, I am 19 years old and i studie game art at the HKU.

I'll try to post as much of my work, and hope to get many feedback on it.
I want to practis more and make more progress, i heard from friends that this forum has a nice communitie and helps you to improve your art.
feel free to post anything you like and dont hold yourself with critics, you can tear my pieces apart if you thinks that's necessary.

for know i have some work in progress. later i will post more studies


RE: tweedleda's sjizzle - pandaladie - 03-03-2014

On your first picture there are some things I have trouble getting, like where is her other foot for example? I have to look at it too long, and when I look "behind" her there are two things that could resemble limbs, but I don't know which one is the leg, because I don't see the other foot.

I get the illusion that what should be her knee is her shoulder and thats not what you intended at all I'm sure. I see you tried to separate the limbs with different colours, but I don't think it was quite enough.

Did you use a reference for this picture? if you did thats great, but maybe try drawing it unstylised first and then tackle the fun stuff to get a better pose. If you didn't use a reference... USE A REFERENCE, I've caught myself not using them and my poses usually look off.

Like that hand for example, I see loads of references of that and thats jsut google images.

It seems that you are trying to make her reach out for the audience and thats cool and all but why is she doing it? is there any way to convey a story here? I don't quite understand her posing if she is trying to reach for us, since the lower part of her body is locked in place facing the other way.

If you want interesting poses with turning of the spine and body in general, references, look at superhero comics, they are usually good at dynamic poses.

If you want someone to be interested in your drawing and actually start o think twice, think about what your character is doing, and try to add some story, if the character is doing something and you are conveying it, it will be more interesting for people to look at than just a face. But maybe this was just that kind of a study.

I personally like the tree thing you were trying to do with the second picture, like if she had a forest on her head, I find that neat. Maybe you could expand that Idea?

To summarize, use more references to help with the posing of your character : )

Good luck : D


RE: tweedleda's sjizzle - tweedleda - 03-03-2014

(03-03-2014, 05:25 AM)pandaladie Wrote: On your first picture there are some things I have trouble getting, like where is her other foot for example? I have to look at it too long, and when I look "behind" her there are two things that could resemble limbs, but I don't know which one is the leg, because I don't see the other foot.

I get the illusion that what should be her knee is her shoulder and thats not what you intended at all I'm sure. I see you tried to separate the limbs with different colours, but I don't think it was quite enough.

Did you use a reference for this picture? if you did thats great, but maybe try drawing it unstylised first and then tackle the fun stuff to get a better pose. If you didn't use a reference... USE A REFERENCE, I've caught myself not using them and my poses usually look off.

Like that hand for example, I see loads of references of that and thats jsut google images.

It seems that you are trying to make her reach out for the audience and thats cool and all but why is she doing it? is there any way to convey a story here? I don't quite understand her posing if she is trying to reach for us, since the lower part of her body is locked in place facing the other way.

If you want interesting poses with turning of the spine and body in general, references, look at superhero comics, they are usually good at dynamic poses.

If you want someone to be interested in your drawing and actually start o think twice, think about what your character is doing, and try to add some story, if the character is doing something and you are conveying it, it will be more interesting for people to look at than just a face. But maybe this was just that kind of a study.

I personally like the tree thing you were trying to do with the second picture, like if she had a forest on her head, I find that neat. Maybe you could expand that Idea?

To summarize, use more references to help with the posing of your character : )

Good luck : D

Heey man thanks for the feedback and the tips :)they are really helpfull.

shame on me but i didnt used a reference, but the drawing was just a set up,
but i will use your tips and post the improved version as fast as possible.
I would like it of you give feedback again at the improved versions :)

tx man and later


RE: tweedleda's sjizzle - smrr - 03-03-2014

Hello and welcome, Lisa! :D

I somewhat agree with pandaladie, although on the "use more refs for posing", etc. I just want to remind you that what you're doing is good - you have the idea of the pose in your mind and draw it from your mind. Only after you sketch how you think the anatomy should be placed, with good proportions and actively thinking about form in perspective should you be concerned about using refs. Refs are wonderful, but make sure to use them effectively. Don't use them as a crutch i.e. just copying a pose and more completely from a photo (although, it's different if you take your own references shots). When you sketch out your idea, and you think a leg is off or something - sure, look at refs of a leg in the position you see your character in.

You'll learn more if you study your anatomy (Loomis, Loomis, Loomis!) and apply what you've learned :3

All the best, I believe in ya!

Keep it up, never slow!