11-18-2015, 10:58 PM
Watch your forms. They're flattening out in a lot of areas, and if they're paired with parts that do show more 3D-ness in form, the contrast makes it more outstanding to our eyes. Some areas flatten out with the application of the texture, some looks like you got frustrated and didn't want to spend another 10 hours on this painting anymore. Also, take advantage of what the pose of a character can do for ... well, your character's character. For better or for worse, you're selling this idea of - for example - tough job, physical labor, person who probably isn't talkative, and is resilient and used to dealing with a lot of out-of-her-control outside shit that comes with that rough work environment outdoors. So you can put her in a pose that says that. Or even if you do a standing pose, have her stand in a way that shows off different aspects of the design - 1 raised arm or something, so she's obviously posed on purposed like a mannequin.