05-24-2018, 02:03 PM
Darkiste: the fundamentals would be, observation, shape design, anatomy, line weight, and hand dexterity. I'm not particularly worried about copying for copies sake for these types of things. The lines are an indication within the form are as if the form was being hit by light, but it is mapped with the edges in advance before a tone is laid in flat, so as to make the shading process more efficient and accurate. its really useful since just adding good line weight can show 3d form without any tone at all!
I did a quick imagination piece probably about 2 hrs on it, spent extra time finding a pose i liked then smashed in a bunch of photos a bit recklessly, but had a lot of fun. Realized i dont know drapery that well, but i know some artists who do like fenghua zhong and decided on a quick study of one of his pieces. Also did some rock studies in pen by an outdoor painter named ruo li, which made me appreciate how intricate rocks can be and have beautiful shapes. I wanna go deeper with these sorts of things, they have their own language. The rocks here are from imagination
If i were to take this piece further, which i dont plan on, i'd design a more appealing background, start again and be more dilligent with the designs of the armour and cloth. I'd stylize the cloth, maybe even find an even more dynamic like floating pose to allow for some cool fabric trails all around. Also i tend to make a persons weapon, hands way bigger than they should be, but im surprised i got a lot of the proportions to my liking otherwise. I always loved those soul calibur splash/concept pieces with the super dynamic pose and flowy fabrics and what not, should probably study those ;)
I did a quick imagination piece probably about 2 hrs on it, spent extra time finding a pose i liked then smashed in a bunch of photos a bit recklessly, but had a lot of fun. Realized i dont know drapery that well, but i know some artists who do like fenghua zhong and decided on a quick study of one of his pieces. Also did some rock studies in pen by an outdoor painter named ruo li, which made me appreciate how intricate rocks can be and have beautiful shapes. I wanna go deeper with these sorts of things, they have their own language. The rocks here are from imagination
If i were to take this piece further, which i dont plan on, i'd design a more appealing background, start again and be more dilligent with the designs of the armour and cloth. I'd stylize the cloth, maybe even find an even more dynamic like floating pose to allow for some cool fabric trails all around. Also i tend to make a persons weapon, hands way bigger than they should be, but im surprised i got a lot of the proportions to my liking otherwise. I always loved those soul calibur splash/concept pieces with the super dynamic pose and flowy fabrics and what not, should probably study those ;)
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]