07-21-2018, 07:18 PM
Have to agree with Joseph the value structure needs works so i did a quick paintover
Don't think of things when designing comps think of shapes that point to other shapes, also try to limit yourself to flat values that way you wont have the luxury of noodling and rendering, so you can play around with this kind of stuff making shapes just right, i could have spent hours on that one thumb making sure it reads a certain way.
Also if you open your image in the histogram you can see that you don't utilize the full value range which really kills the realism of it so be aware of that too.
Don't think of things when designing comps think of shapes that point to other shapes, also try to limit yourself to flat values that way you wont have the luxury of noodling and rendering, so you can play around with this kind of stuff making shapes just right, i could have spent hours on that one thumb making sure it reads a certain way.
Also if you open your image in the histogram you can see that you don't utilize the full value range which really kills the realism of it so be aware of that too.