01-31-2020, 12:46 PM
okay, so more notes on blender....
to blend 2 layers in the sculpt room so you can smooth them together, you gotta use the boolean modifier, set to unify. So since i did that, sometimes it works in a non destructive way, but now theres this weird fimly stuff all over the sculpt and when i wire frame i see it but idk how to get rid of it, so i'll either start a new sculpt or try to figure out how to get rid of it.
melting my brain, but it becomes more and more intuitive the more i plug away and just fight through it; Also gives a great opportunity to dig out those proko 3d models and see where im fucking up on like connection points in the anatomy, which is super interesting.. always coming back and being humbled by anatomy over and over
to blend 2 layers in the sculpt room so you can smooth them together, you gotta use the boolean modifier, set to unify. So since i did that, sometimes it works in a non destructive way, but now theres this weird fimly stuff all over the sculpt and when i wire frame i see it but idk how to get rid of it, so i'll either start a new sculpt or try to figure out how to get rid of it.
melting my brain, but it becomes more and more intuitive the more i plug away and just fight through it; Also gives a great opportunity to dig out those proko 3d models and see where im fucking up on like connection points in the anatomy, which is super interesting.. always coming back and being humbled by anatomy over and over
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]