03-01-2020, 12:24 PM
Since leap years dont come around that often, i figured id make a post about some of the 3dcoat stuff ive been fooling with; I think Yansculpts has a healthy approach to learning 3d programs. Just do an hour a day, get all the headaches and fumbling with the technical hurdles out and dont get attatched to one piece. Ive been doing this most the month and its really help reduce the stress of having to just figure it all out at once.
With 3dcoat, its more a free for all, i dont have to adhere to any set rules, just gotta make it look mechanical. The tools are well catered to that with sharp cuts and easy to navigate symmetry and easy to import models and parts. Ive bought a couple sets of premade mech parts to add some flavor to the process and they do make things easier and more enjoyable. Long Pham, who i think used to come here has some free shit available which is good to have if you like mechanical design.
https://www.youtube.com/watch?v=62A7XGN3Dig
Ive been building like a part or 2 a day, many of them are sloppy or have some issues with the mesh getting kinda blobby or low res because im still figuring out how these brushes work.
I have big goals for this, i wanna make a full on front mission 4 kinda mech, pose it and light it and texture, and do a character in blender with clothes and textures, and pose and light; i think thatd be a kickass goal. Most things i dont find too interesting to post because its just quick studies or failz and bailz. So i'll update again when i get a big breakthrough, maybe a fully assembled sculpt of a mech at least
With 3dcoat, its more a free for all, i dont have to adhere to any set rules, just gotta make it look mechanical. The tools are well catered to that with sharp cuts and easy to navigate symmetry and easy to import models and parts. Ive bought a couple sets of premade mech parts to add some flavor to the process and they do make things easier and more enjoyable. Long Pham, who i think used to come here has some free shit available which is good to have if you like mechanical design.
https://www.youtube.com/watch?v=62A7XGN3Dig
Ive been building like a part or 2 a day, many of them are sloppy or have some issues with the mesh getting kinda blobby or low res because im still figuring out how these brushes work.
I have big goals for this, i wanna make a full on front mission 4 kinda mech, pose it and light it and texture, and do a character in blender with clothes and textures, and pose and light; i think thatd be a kickass goal. Most things i dont find too interesting to post because its just quick studies or failz and bailz. So i'll update again when i get a big breakthrough, maybe a fully assembled sculpt of a mech at least
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]