09-09-2015, 01:54 PM
Hey man cool stuff!!
Design is a hard beast to tackle. Something to keep in mind: the appeal of design is not in how many details you can toss in (which is easy to gather from Applibot's stylistic choices at the first glance h e h), but in how you use them.
http://nadiaenis.deviantart.com/art/Clot...1-81940312
My advice: start smaller! Make your thumbnails literally thumbnail-sized and get things to read from there, details will come later. Details need to spread like fractals from the main structure of your designs. You can't make a tree with all branches and no trunk!
I think this is something that's missing from your work to me in general; you have beautiful rendering but your shapes are lost in how much stuff you try to put together. Limit and time yourself, force yourself to design faster and use thicker, bolder shapes. Your exaggerations work because you aren't hesitant with where you place your strokes. Keep it up!
Design is a hard beast to tackle. Something to keep in mind: the appeal of design is not in how many details you can toss in (which is easy to gather from Applibot's stylistic choices at the first glance h e h), but in how you use them.
http://nadiaenis.deviantart.com/art/Clot...1-81940312
My advice: start smaller! Make your thumbnails literally thumbnail-sized and get things to read from there, details will come later. Details need to spread like fractals from the main structure of your designs. You can't make a tree with all branches and no trunk!
I think this is something that's missing from your work to me in general; you have beautiful rendering but your shapes are lost in how much stuff you try to put together. Limit and time yourself, force yourself to design faster and use thicker, bolder shapes. Your exaggerations work because you aren't hesitant with where you place your strokes. Keep it up!