04-19-2018, 10:22 PM
eey, just wanted to leave a comment, sayin thanks for the reply to my SB :)
I think gesture would really help your work improve quick, like for the image of the dude with the face mask, try to think of the forms you draw as having dimension. It you are doing a way of like symbol drawing for his torso and face, try to turn them in space to show more depth. Also for the more knightish character, try to pick a dynamic pose, i know it may be tough, but i'd quote alex negrea to say, "The best advice anyone ever gave me was draw a pose, then throw it out and draw another one, then throw that out and draw another and another until you get one thats really worth rendering."
I think gesture would really help your work improve quick, like for the image of the dude with the face mask, try to think of the forms you draw as having dimension. It you are doing a way of like symbol drawing for his torso and face, try to turn them in space to show more depth. Also for the more knightish character, try to pick a dynamic pose, i know it may be tough, but i'd quote alex negrea to say, "The best advice anyone ever gave me was draw a pose, then throw it out and draw another one, then throw that out and draw another and another until you get one thats really worth rendering."
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]