01-29-2019, 08:17 PM
(01-29-2019, 07:08 AM)Fedodika Wrote: idk much about 3d but it seems like if you were drawing anime style eyes that were flat by nature, youd want to take a sort of pen tool and just carve them into the head, instead of building a realistic eyeball since that anatomy would follow realistic forms
Yea that's what I would like to do but then you can't animate them or apply a different material to them and you would have to texture paint the eyes on to the face which is what I did on the last sculpt. Just sculpting the eyes makes a lot more sense but later on down the line it causes problems. It's like having everything on an image on the same layer and trying to move things around or change the color of a specific object vs having the background and focal point on different layers.
example of eyes and eye lashes as a separate object. This is what I'm going for I just don't have a lot of experience and suck at it x.x
also here's eyes as texture but I don't know how to do that (without fucking it up) yet even tho it's probably a more simple approach
tl;dr I just wanted to learn how to do them in a different way to what I did on my first sculpt