Gliger's Sketchbook
pepe

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trash gestures, gonna start again

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lifeless as fuck

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slightly better, gonna slow down on these

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Ok, another day
Some job thing

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my hand is stiff and it's fucking annoying

I think it's better if I repeat the initial shape/silhouette over and over until I get one I like before I start doing the serious lines, even if it's just to familiarize myself with the pose.

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fucking haaaaaaaard

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trash

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working on my triangles of action here a bit

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I don't pay enough attention to the white spaces  when doing gestures and it hurts me a lot

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back to drawing the terminators on my sketches idk if I'll keep doing it with different colors... might...

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Hey Gliger, keep up the good work and the posting.

I think your last post shows more of the energy and action you'd want to get out of gesture and shape the way you're applying it. This recent one feels like it's just throwing shapes out there without too much purpose.

Consider doing a few iterations of the same designs as you go along. I think your drawings have a lot of life to them, but it's worth pushing and pulling at them a bit more to see when they 'break', or what effect your changes have. Does a pose have a strong line of action? Push it, see what happens! At what point does an exaggerated jump of joy become an anatomical disaster? What happens if you push it the other way? Does this character's build portray the personality I want? What happens if I make his shoulders a bit bigger? Twice as big? Three times as big?

Good luck!
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hey thanks for the comment

which ones were you refering to with

"I think your last post shows more of the energy and action you'd want to get out of gesture and shape the way you're applying it. This recent one feels like it's just throwing shapes out there without too much purpose. "

you mean the post from yesterday compared to today's?

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Yeah, that's what I meant. Sorry for the confusion.

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Good morning, gonna redo this one a couple times

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getting more squash and stretch in there

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eh, the strength isn't there, gonna redo it

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but before that, quick note: when you are getting pushed like that, chest forward, legs forward, but hip back

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this is the reference img btw

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first 2 look like a dance lol

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bad, but good practice for comp sketching

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traaaaaash

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I need to pay more attention to whitespace

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white space white space white space it's all about the spaces betwen shapes

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some mouth shapes are hard

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trash but hard

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haaaaard

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I'm gonna try designing some characters from reference again

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stiff and trash

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photoshop crashed againnn

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I need to do mime studies

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gonna focus on hips, bean shapes, and weight today; read on The Illusion of Life that most actions start at the hip, and it's true, your body is destabilizing itself, and redistributing weight to both start moving and preparing yourself for the new pose. 


idk where to find good reference for this so I guess I'll look at hd sport vids and footage of normal people since art models are pretty bad for this.

will be doing a ton of stuff from imagination today, just trying to feel the weights

also, I need my gestures to feel more 'plastic', like they are movable, a lot of them feel too static, like they don't come from a pose and about to go back into another

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Trash, gotta improve, gonna focus more on weight, depth and balance

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traaaaaaaaash

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Hi Gliger :)

Great studies you have here. Keep them up!

Just a quick suggestion - dance videos are great for references. They are always very dynamic with lots of variety.

This is a pretty good youtube channel for dance references: https://www.youtube.com/channel/UCw8ZhLP...-TLKd61hGA

Hope that helps :)

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oh yeaa the bean... well yea i like what chubby cat said, dancers are great, and you can always push a boring life models pose, you know rienvent it ;D

70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
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ye I was thinking about using dance vids but I was a bit skeptical because they often intentionally design and practice their poses a lot so it's possible they are fooling me with what's actually happening with their bodies, I'll definitely try it later though

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gotta work on those jumps, it has more to do with posing the overlaps than any real rhythm I think

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applying some different materials to this saggy guy

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doing it with a piece of cloth now

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I need a larger range of fold sizes, gotta play more with smaller folds

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if I manage to learn how to handle folds that are shaped by forces that are pressing from 2 different directions I'll be the master of clothing

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a strip-patterned table cloth would be perfect for practicing this stuff, I might have to buy one, or just use pinterest

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That some sexy ass flour bag.

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Good lord you've been consistent and busy, man looking great! Love the expressions

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im likin it :O

70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
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Those bean people have a lot of movement. It looks like those are something you enjoy drawing too? I have to look up the Art of Illusion, I've heard other people mention that. I think your characters are looking good, I espescially like your gesture and movement in the figures above. I've noticed that you dont spend much time on face studies, and from personal experience I can say that it's not something you want to take for granted, because your other skills will eventually surpass your faces.

i'm also not seeing many props or settings- to be fair, I don't do those enough either, but for me I know it's because I'm not confident that I can. Which only means studying more and applying those studies.

I would like to see how you continue to progress. You have a very recognizable and unique style going1

Sketchbook (updated daily) https://crimsondaggers.com/forum/thread-8600.html

discord: Beau#4149


1. Use the biggest brush possible for a given passage.
2. Paint large shapes first, followed by small shapes.
3. Save your tonal and chromatic accents until the last.
4. Try to soften any edge that doesn’t need to be sharp.
5. Take time to get the center of interest right.

Or, the briefer version: (B.L.A.S.T.)
Big brushes.
Large to small.
Accents last.
Soften edges.
Take your time. 

(James Gurney)
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Thanks for the comments guys, also hey Mel, keep posting.

Here's some set props beau
Bit empty, but I'm gonna move onto another one, gonna try a new process.

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WIP

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going back to doing more complete, formal studies

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I get a feel for the space in the first image especially. It would feel less empty if the room were about half as big, I think. Your gestures are looking expressive. I like the hooded one with the short cape thing in one of the first figure studies there. What sites do you use for gestures? Lineofaction is the best one I've found


Keep it up.

Sketchbook (updated daily) https://crimsondaggers.com/forum/thread-8600.html

discord: Beau#4149


1. Use the biggest brush possible for a given passage.
2. Paint large shapes first, followed by small shapes.
3. Save your tonal and chromatic accents until the last.
4. Try to soften any edge that doesn’t need to be sharp.
5. Take time to get the center of interest right.

Or, the briefer version: (B.L.A.S.T.)
Big brushes.
Large to small.
Accents last.
Soften edges.
Take your time. 

(James Gurney)
Reply
I just use pinterest, trying lineofaction now, most people are half naked even in the clothed category so I'll go back to pinterest

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super quick test, when i block in the silhouette for these i need to do it with the skin color

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traaaash

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the lighting doesn't work if they are this close but it tells a story

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whoop

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gotta do hand studies later I guess

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gotta start using shading to define hands even if I don't have shading in the rest of the image

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I need a big fucking poster that reminds me to do scratchy lines because I enjoy doing and having those way more than clean shit. Gonna reference q hayashida, shirow and samura more often

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some thumbnails from a logo job

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gestures

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some more gestures, spent most of the day reading baki

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Nice logo designs, the third row and the last row look cool. The red's a good accent. I forget if I said, but those beans are extremely fun-looking.

Sketchbook (updated daily) https://crimsondaggers.com/forum/thread-8600.html

discord: Beau#4149


1. Use the biggest brush possible for a given passage.
2. Paint large shapes first, followed by small shapes.
3. Save your tonal and chromatic accents until the last.
4. Try to soften any edge that doesn’t need to be sharp.
5. Take time to get the center of interest right.

Or, the briefer version: (B.L.A.S.T.)
Big brushes.
Large to small.
Accents last.
Soften edges.
Take your time. 

(James Gurney)
Reply
thanks again beau :)

it's ya boy muscles glasses, gonna try to match some gestures to models

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trash, gotta get better at colors and patters, back to reading joseph albers I guess

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back to more abstract practice then

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squinting helps feel the overall tone better

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harmony practice

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trash

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master comp studies with limited value palette

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I have a hard time paying attention to the finer contrasts, so here's a super low contrast study

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Gonna spend most of tomorrow doing landscape thumbnails

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