I've been following the Character Design Challenge on FB for a while now, but am only now taking a crack at their monthly challenge now. The theme for August is insect warrior. Here's some concept sketches. The first four are beetle warriors, and the bottom four and moth-inspired. I think I'm gonna do some more sketches like this before I start working on the final illustration. Leaning towards the bottom right two designs, especially the moth-inspired masks. Any crits or tips are highly welcome!
yes, constructions and croquis, do that more!:)
Thanks, Doolio :)
More concepts (I compiled everything into one pic), but the final piece. Would love some crits
Hey Zombie :).
The moth design was my favourite too (I have a thing for moths - nothing weird but ... nevermind this is already sounding weird) the mask and antennae are a nice touch and I like the lantern with the moths around it, nice touch.
I thought maybe you could play around with the colour scheme a bit, there are some moths that are bright pink!
Keep it going!
Looking good, Zombie!
I think it would be interesting to see more of the wings/cape. Since the rest of the clothing design is quite simple, you have a lot of room to add more detail to the wings/cape. Moths have great wing patterns and it varies from breed to breed. If you look at the cactus moth, for example, their bottom wings are almost translucent:
The contrast is pretty neat and gives it multiple textures. If you were to fold them down like a cape, you'd get some cool layers and effects. Playing around with this kind of stuff, and the colour as mentioned before, will really help push your design further.
Hope it was helpful. Best of luck with your submission!
Just make sure your first horizontal and vertical line are straight or else you will get fuck top stuff.If you can't even draw a square that have 90 degre angle you don't want to be going into perspective yet.Do less tracing and do more cube in 1 and 2 point perspective do alot of them like atleast 10 but i recommend doing until your tired or until you can draw them without guide going back to the vanishing point.Think like an architect you want your blueprint to be solid before you go into the detail.This mean understanding the theory.
https://www.youtube.com/watch?v=YfHKJLir1yE
Vps don't line up in images if there is lens distortion that you will get if the photo was taken with a wide angle lens. Parallel lines in the real world appear curved in the image. The wider the lens (smaller mm number eg 10 20) the greater the distortion. Our eyes equivalent is usually taken to be 32 or 35mm camera lens. Smaller angle lenses (greater mm number lens) flatten out perspective.
Learn the theory
Perspective Made Easy by e. norling
How to Draw by Scott Robertson
Videos by dobsky on perspective
It good to know about distortion specially since they affect where you should put the vanishing point a good rule is to avoid putting them inside the page.
Thanks, guys. I think my main issue was that the horizontal and vertical lines weren’t straight, so I went back and reworked them. It’s meant to be a greenhouse with a person squatting on the floor, surrounded by grass Pokémon. There’s gonna be an oddish sprouting from a pot that they’re all looking at. I like it so far, but the shelf on the right is puzzling me. It looks awkward, and I wonder if it hurts the composition. Any further advice would be appropriated.