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Need feedback - epic scene WIP - Printable Version

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Need feedback - epic scene WIP - nibelwolf - 11-30-2013

This is a WIP of a scene from my memory playing final fantasy games lol
Please feel free to paint over or critique. Thanks Thumbs_up





RE: Need feedback - epic scene WIP - Adam Lina - 11-30-2013

The red cape seems to be drawing too much attention to the right side of the composition. Maybe bump down its saturation or throw some red in the beam of light to balance it? Its a WIP so if you were already planning to do something about it disregard what I say :D


RE: Need feedback - epic scene WIP - nibelwolf - 11-30-2013

(11-30-2013, 05:12 AM)Hypnagogic_Haze Wrote: The red cape seems to be drawing too much attention to the right side of the composition. Maybe bump down its saturation or throw some red in the beam of light to balance it? Its a WIP so if you were already planning to do something about it disregard what I say :D

Thanks man! okay I will take that red down


RE: Need feedback - epic scene WIP - Mike086 - 11-30-2013

Take the cape and make it blow toward the focal point.


RE: Need feedback - epic scene WIP - nibelwolf - 12-01-2013

(11-30-2013, 02:41 PM)Mike086 Wrote: Take the cape and make it blow toward the focal point.

That's awesome feedback, thanks Mike!


RE: Need feedback - epic scene WIP - Wardy - 12-04-2013

the lighting of the armour seems to be a bit too strong and saturated- think about the light source and how it will interact with the metallic surface. There will be speculars and a lot darker values, as well as the primary hue being blue (the glowy pillar of light is the primary light source).
The ambient bounce light will be a lot softer and less noticeable :)
That said, its looking really good keep working on it!


RE: Need feedback - epic scene WIP - nibelwolf - 12-04-2013

(12-04-2013, 08:18 AM)Ward217 Wrote: the lighting of the armour seems to be a bit too strong and saturated- think about the light source and how it will interact with the metallic surface. There will be speculars and a lot darker values, as well as the primary hue being blue (the glowy pillar of light is the primary light source).
The ambient bounce light will be a lot softer and less noticeable :)
That said, its looking really good keep working on it!

Thanks man!


RE: Need feedback - epic scene WIP - meat - 12-06-2013

Maybe push the light and dark more. Here's a minor paint-over where I tried to make the light source pure white, and the darkest spot ... almost pure black.