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Nada CC 2 WIP - Printable Version +- Crimson Daggers — Art forum (//crimsondaggers.com/forum) +-- Forum: TOURNAMENTS (//crimsondaggers.com/forum/forum-71.html) +--- Forum: THE CRIMSON CRUCIBLE (//crimsondaggers.com/forum/forum-72.html) +---- Forum: CRIMSON CRUCIBLE WIPS (//crimsondaggers.com/forum/forum-73.html) +---- Thread: Nada CC 2 WIP (/thread-7468.html) |
Nada CC 2 WIP - Nada_H - 04-08-2016 finally decided to join you guys, I have been lurking around for a while now. I’m not too late, right? I’m going with option 3, the priest. Love that concept ! let’s hope I don’t screw it up :D I want to make him seem distracted with something when the villagers find him. Also he should have some indications that he was a priest, like a bell or a cross?.. or maybe what’s left over from his priest clothing.. I’m still not sure about the design, but I don’t want to spend too much time on it :( ![]() ![]() RE: Nada CC 2 WIP - Hobitt - 04-08-2016 Welcome! and i really like the designs on these, keep exploring. RE: Nada CC 2 WIP - Berebobe - 04-08-2016 Yeah, designs are looking cool :) RE: Nada CC 2 WIP - slash razor - 04-08-2016 damn Nada_H thats creepy as hell, great designs... cant wait to see more. RE: Nada CC 2 WIP - Legion Brewer - 04-08-2016 Looking good! That's a great idea incorporating the priests previous clothing and items. though i haven't played the game, I'm pretty sure I saw a vid where some of the creatures had that same design element, looks awesome. RE: Nada CC 2 WIP - John - 04-09-2016 I can honestly say your designs look like something I'd come across with if I played the game! You entered the Crucible headstrong! Welcome to your first CC! RE: Nada CC 2 WIP - Amit Dutta - 04-09-2016 Good on you for jumping in Nada! Nailing those concepts...these are probably the most on the money I've seen so far. You're on the right track! RE: Nada CC 2 WIP - crackedskull - 04-10-2016 Love it so far, you rock. RE: Nada CC 2 WIP - Triggerpigking - 04-10-2016 Awesome designs so far dude, the left one on the second page looks straight out of the game. RE: Nada CC 2 WIP - Nada_H - 04-10-2016 woah you guys are awesome, thank you so much for your kind words!<3 I'm glad you like them <3 now here's some ugly compositions, you can notice my patience running out by the last one lol probably still need to do more.. i don't know.. ![]() arm and hands studys, hands are influenced by egon schiele, since he draws the creepiest hands i've seen ![]() and texture study for his back ![]() RE: Nada CC 2 WIP - neopatogen - 04-10-2016 (04-10-2016, 03:08 PM)Nada_H Wrote: woah you guys are awesome, thank you so much for your kind words!<3 I'm glad you like them <3Great work, your monsters are really creepy! I`ve got problem with that, can`t draw frightening stuff... I like the 2nd comp because of the lighting from the arch. But people don`t look frightened or trying to defend, hope to see them in more dynamic poses in your further wips! :) RE: Nada CC 2 WIP - Adam Lina - 04-10-2016 This ones probably gonna win :P RE: Nada CC 2 WIP - Piotr Jasielski - 04-11-2016 Awesome designs! Very creepy. As for comps you could work a little bit more on them. Especially the bottom ones - quite hard to read for me. Keep this up :) RE: Nada CC 2 WIP - Nada_H - 04-13-2016 @neopatogen me too! I like drawing pretty people more, but this theme is too awesome to skip. thank you, and I hope the villager is looking better this time @adam man I wish! but there are so many awesome works, including yours. @piotr I'm sorry you had to suffer reading the compositions, I can't even read them myself, hope they're looking a bit readable this time :) composition is killing me, I find it quite hard to come up with something using values only, so I used lines and added some shadows. That may indicate that I need to do more value studies in general.. hmmm I like the way the creepy dude was sitting so i didn't change it. but I'm not sure which one is more decent? or maybe neither of them? also, any comments about the scale and perspective would be so helpful :) ![]() architecture studies ![]() RE: Nada CC 2 WIP - Eyliana - 04-13-2016 I really love those architecture studies. They display the mood very well! I think the monster could be a bit bigger in the first one. It is about the same height as the guy and it's further away, so it could be taller. It is better in the second one. But I like the first comp better :) RE: Nada CC 2 WIP - Adam Lina - 04-13-2016 I find it helpful when thinking up comps to use letters as a basic idea. Like draw a 's' or a 'M' and then start to block in the basic shapes over top with that as your guide. You can make any shape and then design it up from that. The key is to think very abstract and simplistic at first and build up from there. You dont need to know what shapes are at first, just if they move the eye throughout the piece. That creature design is kick ass by the way :) RE: Nada CC 2 WIP - Amit Dutta - 04-13-2016 The first comp is much better. You are popping things to the edges and corners quite a bit and leaving the center feel a bit empty, even though I know it won't be in the final. Perhaps, shift the creature a little bit to the right so there is a small overlap with the moon, and you might want to play with flipping the creature to face the other way, into the canvas rather than out of it. I agree with eyliana that overall scale of shapes is very important to keep comps dynamic, so having things too similar in size can affect things. It helps to think in general terms of using areas of large, medium and small in absolutely anything, from the overall comp, to the design details within things. Large, medium, small, shapes all mixed makes things more interesting. Beautiful mood sketches, I'm so excited to see you finish this one. That creature is just so great and fits the theme perfectly. I think it will be awesome! RE: Nada CC 2 WIP - Hobitt - 04-14-2016 Great studies, And the first comp does look better what i would suggest just keep exploring comps until you find the one you like. RE: Nada CC 2 WIP - Nada_H - 04-18-2016 @Eyliana thank you for your insight it helped a lot , and I'm glad you like the studies! <3 @Adam man, that was really helpful, especially what you said about thinking abstract at the beginning and focusing on the eye movement. I don't know why I always jump into details. Thank you tons! @amit after I read your comment I just had to find a solution for that comps. I never thought about in terms of general size, especially in the design details, since my brain thinks details=small lol. anyway, thank you so much for believing in this creature, I'm gonna try my best not to disappoint you in the final :) @hobbit thank you, I think I finally found one that I like.. hope it's good enough though :/ after so many ugly tries, I think I'll settle on this one, turns out using values with the lasso tool to think is much easier than line art, huh.. I'm still worried about the scale though, so tell me if I mess up. also, is it ok to only show the hand of the villager? ![]() RE: Nada CC 2 WIP - Piotr Jasielski - 04-24-2016 hey, you better finish this! :) |