08-21-2018, 05:41 AM
Hey Fedodika! I truly feel that that Tira piece may be a fantastic addition to your portfolio, i think it just needs a few tweaks. The pose sells and you´ve caught the character maneirisms. It may be a shame if you allow such a piece with potential to go to the shelve haha.
I love your Sophitia piece, maybe it would need a better transition to colour and perharps a bit more horizontal space so the composition may breathe and that piece with this Tira piece could be a fantastic duo. A vertical comp and a horizontal comp.
Hope you don´t mind my quick value paintover, showing my main suggestions regarding the painting:
1- Proportion; I would push her hips a little bit to emphasize her femininity, reduce her breasts a little and push their form in a realistic lower gravitational manner, mess her hair, the character has messy yet stylish hair
Her legs should be a bit longer and her arch should pushe the viewer´s eyes to Tira.
2- Colour; In the colour department i have only but praises to say, you´ve nailed the colour schemme, it reads well, good choice of colours. I would but add specs of brownish yellow to her arch and pop her highlights a bit more, not too much though.
3- Value; Your values are almost there, i would just bring more atmosphere and it with the mid ground and froground, merge the skulls except the one she holds. The skulls aren´t the focus, she is. Perharps bring a few lost edges to her right side.
Don´t be afraid to use the lost edges in your advantage.
PS: I think you would benefit from a few Soul Calibur 6 model screenshots value studies.
Hope it helps ma man!
I love your Sophitia piece, maybe it would need a better transition to colour and perharps a bit more horizontal space so the composition may breathe and that piece with this Tira piece could be a fantastic duo. A vertical comp and a horizontal comp.
Hope you don´t mind my quick value paintover, showing my main suggestions regarding the painting:
1- Proportion; I would push her hips a little bit to emphasize her femininity, reduce her breasts a little and push their form in a realistic lower gravitational manner, mess her hair, the character has messy yet stylish hair
Her legs should be a bit longer and her arch should pushe the viewer´s eyes to Tira.
2- Colour; In the colour department i have only but praises to say, you´ve nailed the colour schemme, it reads well, good choice of colours. I would but add specs of brownish yellow to her arch and pop her highlights a bit more, not too much though.
3- Value; Your values are almost there, i would just bring more atmosphere and it with the mid ground and froground, merge the skulls except the one she holds. The skulls aren´t the focus, she is. Perharps bring a few lost edges to her right side.
Don´t be afraid to use the lost edges in your advantage.
PS: I think you would benefit from a few Soul Calibur 6 model screenshots value studies.
Hope it helps ma man!