01-08-2014, 11:42 PM
Hey, thanks for the comment Jaik! Super cool seeing your improvement in that last post, keep on rocking!!!
I'd suggest doing some of those character thumbnails in simple black shapes in order to find an appealing silhouette before you jump right into detailing and armor design. Then when you get a shape design you're really happy with you could use it as the base pose thing and do the lines over it. Drawing over that super average human build doesn't seem very fun :/
In one anatomy class I was taking we constantly draw the bones in before we ever drew the muscles and it really helped us focus on structure, I'd recommend drawing in the rib cages inside those torsos and building the basic forms and muscles around it.
Peace! Have a kickin' 2014 :D
I'd suggest doing some of those character thumbnails in simple black shapes in order to find an appealing silhouette before you jump right into detailing and armor design. Then when you get a shape design you're really happy with you could use it as the base pose thing and do the lines over it. Drawing over that super average human build doesn't seem very fun :/
In one anatomy class I was taking we constantly draw the bones in before we ever drew the muscles and it really helped us focus on structure, I'd recommend drawing in the rib cages inside those torsos and building the basic forms and muscles around it.
Peace! Have a kickin' 2014 :D