07-06-2014, 07:34 PM
Are you talking about turning an image from color to b/w just to check stuff? Have you tried, View/Proof Setup/Custom... then setting it to sGrey and Perceptual. Then anytime you wanna check it you press ctrl y.
Also good read on you having trouble with your values, I think you just need to be more deliberate about whats in the light vs whats in the dark. See like on your life drawing, you kept your ranges on the figure and it looks awesome, but your textures on the light side of the drapery are too high contrast, the dots are basically the same value as the dark side. Your environments seem to have this issue quite a bit.
I still think these kinds of studies
were the most educational ones I ever did, at least in terms of how value and lighting work together. Doing these kind of limited value simplifications also helps shed light on the whole, whether you use local value or lighting to make things read, and how you kinda have to pick one.
Hope that helps buddy.
Also good read on you having trouble with your values, I think you just need to be more deliberate about whats in the light vs whats in the dark. See like on your life drawing, you kept your ranges on the figure and it looks awesome, but your textures on the light side of the drapery are too high contrast, the dots are basically the same value as the dark side. Your environments seem to have this issue quite a bit.
I still think these kinds of studies
were the most educational ones I ever did, at least in terms of how value and lighting work together. Doing these kind of limited value simplifications also helps shed light on the whole, whether you use local value or lighting to make things read, and how you kinda have to pick one.
Hope that helps buddy.