Shout Box archive

22 Feb 09:09

Gliger

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Alex negrea said something similar

22 Feb 09:08

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I think it was nicolas poussin who said " you can't whistle and draw"

22 Feb 09:08

Gliger

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Omz, yup, but sometimes there is so much noise around you that you need music

22 Feb 09:08

Nous

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10 years just means legendary -

22 Feb 09:07

Gliger

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Although, when artists start working, their advancement slows down, if you did nothing but studying (even better if you are with other people, to learn more AND to stay inspired) you'd probably need less than 10 years. That said, the 10 years thing also feel stupid to me

22 Feb 09:07

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less than 4 with quality health, and other stuff like don't listen to music while you practice

22 Feb 09:05

Nous

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I'm certain with the right direction , motivation, intelligent practices and education you'd nail it in 4 no problem.

22 Feb 09:05

Gliger

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I'm not saying he is already a real pro. But if he is going to need to reach those 10 years to actually be a pro, I'm going to need 20

22 Feb 09:03

Nous

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4 years you have enetered the fray, 10 years you have made it. AJ still has not completed that book and the movie pitch is still only a pipedream.

22 Feb 09:02

Nous

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Jones has a unique style which has now been copied into yet another concept art trend.

22 Feb 09:01

Gliger

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Either way, we've gone from 10 years to 4, I don't know about you but to me, 4 years sems pretty nice

22 Feb 09:00

Nous

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Depends you may have gotten in as an intern and then cut your teeth at it. Not everyone rises the same way.

22 Feb 08:59

Gliger

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I don't know how long ago the preproduction stage of god of war ascension was, but I think it's safe to guess that if you are working at sony santa monica, you are decent, and your work is going to be out there

22 Feb 08:58

Gliger

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The idea of being able to learn in 8 hours what another guy learns in 16 and then stopping seems lazy to me, do those extra 8 hours and learn what the other guy learns in 2 days!

22 Feb 08:58

Nous

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Yeah but it took at least 4 years to gain a decent standard.

22 Feb 08:57

Gliger

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More like a lot of quality practice

22 Feb 08:57

Gliger

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The example I always use is Anthony Jones, never painted before, started working after a year, now I think about 6 years+ into it, preparing one book to be published, pitching a movie, working in blizzard, worked in sony santamonica etc.

22 Feb 08:56

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quality of practice versus just practicing a lot.

22 Feb 08:55

Gliger

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although I think he kind of had been painting his whole life

22 Feb 08:55

Gliger

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Noah bradley did it in what, 5 years?

22 Feb 08:54

Gliger

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or you can do it in more

22 Feb 08:54

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You can do it in less than 10 years.

22 Feb 08:54

Gliger

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it's a really good read

22 Feb 08:54

Gliger

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found it http://blog.bufferapp.com/lessons-on-suc...obe-bryant

22 Feb 08:53

Nous

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Now it depends on what you want to do and how you go about that.

22 Feb 08:53

Gliger

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exactly smrrfette

22 Feb 08:52

Gliger

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with a few exceptions of 8 and 9 years

22 Feb 08:52

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nah

22 Feb 08:52

Gliger

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There is a great article on that, about how masters of their craft need at least 10 years to create timeless peices

22 Feb 08:52

Nous

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I've also noted that it takes on average 4 years after one leaves college to become a proper professional illustrator. This is going on industry statistics.

22 Feb 08:52

smrr

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It's how you use your hours. How you think while you observe and apply.

22 Feb 08:51

Nous

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According to Noah Bradley he reckons it takes 10 years to becomea good painter. This takes into account developing a style and so on.