12 Feb 01:35
--where were the costume designers when square decided to turn lighting from a shallow character into a shallow dress up doll that has to appeal to the male customers D:
12 Feb 01:35
--where were the costume designers when square decided to turn lighting from a shallow character into a shallow dress up doll that has to appeal to the male customers D:
12 Feb 00:35
--You can start from the bottom and work your way up, or start from the top and not give a fuck, it's up to you
11 Feb 23:56
--Yeah, that's what he means. I wonder, if you have a portfolio of just beautiful fantasy/sci-fi landscapes and stuff, would you still risk being hired for dogwork?
11 Feb 22:47
--For example, beauttfully finished artworks are for presentation/promotion. Dogwork is usually line, block-ins or draft speeds for enviros.
11 Feb 20:44
--Destiny is an excellent example of that, Bungie commissioned paintings from Kekai Kotaki and Jaime Jones to provide inspiration to their in-house artists.
11 Feb 20:43
--The beautiful artworks most often don't come from a studio at all, but are rather created by freelancers hired to boost morale at the beginning of the project.
11 Feb 20:41
--Yeah, Feng Zhu says that even with a diverse portfolio the new hires on a studio concept art team are going to be doing a lot of three-quarter views and line drawings, until they become a senior artist I guess.
11 Feb 20:21
--You're essentially a tool ina production line. Shit will get old real quick. Most here I'd imagine would ideally like to create their own universes
11 Feb 20:19
--Production art is the business standard afterall. Yet I'm questionin concept art as a career path.
11 Feb 19:54
--I should start doing a little bit of spitpainting, not so much to learn how to be fast, but how to be efficent.
11 Feb 14:37
--http://crimsondaggers.com/forum/thread-3...l#pid57845 can some tell me if i did something wrong when explaining something those this person?
11 Feb 14:27
--Anyone else having trouble with cghub? I'm getting no search results for anything
11 Feb 12:23
--Do what you feel is appriopriate, don't just take it from me, as obivously every job opportunity is different.
11 Feb 12:02
--never thought of that. what an idiot iam of course most of the images are from projects they worked on i knew that lol
11 Feb 11:49
--I mean if you're just trying to break in as a junior artist that's another story.