03 Jul 18:05
--Oh man John Berky <3
03 Jul 18:03
--Anime mechs and tech are always pretty satisfying too. And Old school Syd Mead is jaw dropping
03 Jul 18:02
--I know it when I see it I guess. I look at a lot of Scott's stuff and can appreciate it, but it mostly looks a bit retarded to me. his spaceships. I like his cars better.
03 Jul 18:00
--But what kind of vehicle designs do you like, in general? Scott tends to be very rounded and bulbous and... even cute, but that's only one style or taste in vehicles.
03 Jul 17:58
--Nobody's designs are exactly what I think will be really, really fucking cool. That's why I want to do it myself. :-)
03 Jul 17:56
--Oh man, if you draw some creature and spaceship concepts, I'll have to drop by to see!
03 Jul 17:56
--Oh, yeah, you are totally right. If your self-critical thinking stops at "this sucks, I should just stop" it is pointless and should be ejected out the airlock.
03 Jul 17:56
--Yeah mostly illustration. I am working on creature concepts now, and might even get some spaceships and stuff to design haha
03 Jul 17:55
--Being self-critical alone isn't enough. I guess it has to also be objective and constructive self-criticism.
03 Jul 17:54
--Later on, once a lot of the technique stuff is handled (in terms of being able to identify weaknesses) crit starts to become about the more intangible stuff. Narrative, emotion, impact etc...
03 Jul 17:54
--Yes. In my case I tend to be very self-critical, but still, I often don't know what I'm doing wrong, so outside help is critical.
03 Jul 17:53
--I mean, those are the two insights I got from listening to external sources.
03 Jul 17:53
--totally. Early on I also think you haven't learned how to self critique properly, and so it is very important to get outside help