14 Jan 05:47
--I mean, drawing just a little bit, like, maybe a small drawing a week, or little scribles every now an then
14 Jan 05:47
--I mean, drawing just a little bit, like, maybe a small drawing a week, or little scribles every now an then
14 Jan 05:47
--not as much as an aerage master that's for sure, kim jung gi finished a sketchbook everyday, picasso painted a looot everyday when he was a kid
14 Jan 05:43
--thats a good question. i guess most masters started when the went to an atelier though
14 Jan 05:25
--blade runner is known for it dipiction of the future. that timeless design was worth every penny
14 Jan 05:24
--and that was in the 80's. that would probably be 5k a day now. and he was on the project for months
14 Jan 05:21
--not designing a toy, designing a character for a videogame that will later turn into a toy
14 Jan 05:21
--yeah but in mtg, if I'm not wrong they pay you for the illustration, you can kind of keep the design]
14 Jan 05:20
--well in fact i would say designing a toy is more about industrial design than anything
14 Jan 05:20
--your average company will just pay for hire, no royalties, they are paying you for a design that will last forever
14 Jan 05:20
--im talking art in general and remeber you do basically design the characters and lanscapes in illustrations for mtg or cryptuds