14 Jan 05:15
--it's something that a lot of people can do in an average way
14 Jan 05:15
--think, all this things are products they have to sell them, if they look visually bad nobody wanna buy them, is that simple
14 Jan 05:13
--whats a transformers without the robots, whats a video game without the visuals
14 Jan 05:06
--it's not about how much it is worth, when you are working with multibillion companies it's about how much they are willing to pay for YOUR work, you're right
14 Jan 05:05
--but you know what that roman guy said, things only cost what their buyer is willing to pay
14 Jan 05:03
--Like, not to get into fineart, or Sargent level portraits, but, Kim jung gi must get more than 5000, even though each drawing takes him like what, a couple hours?
14 Jan 05:02
--I think noah bradley said 5000 was around the max until you really made your own thing
14 Jan 04:58
--yea i think ive heard some guys getting like 5000 for singles pieces at the higher end. i could be wrong though :)
14 Jan 04:52
--And I bet you can get more if a company wants specifically your work, I can't speak for him, but marko djudjevic probably gets a lot for his marvel covers
14 Jan 04:46
--thats alot lol i had no idea mtg had that kinda money. motivated more now lol
14 Jan 04:10
--i still cant believe what miles said about mtg paying out a grand an illustration. i thought artist only got 100 a pop :0