29 Jun 16:00
--@Jan have you reaa=ched out to art whove worked for that company for crits?
29 Jun 15:59
--if its a space ship for ratchet & clank style its gonna need a little different research than if its supposed to look like nasa did it but the basic idea is the same, even the stylized stuff is heavvily informed by reality if it is good
29 Jun 15:59
--If you were actually piloting a space fighter, you could flip your craft around to blast a tail-gater, unlike in Star Wars. XD
29 Jun 15:59
--I prefer more realistic kinds of craft in my SF, so more rockets and gyros and stuff.
29 Jun 15:58
--Like, if I'm designing a space fighter, I might collect images of rocket engines, aircraft and spacecraft parts, and gun and missiles from this world?
29 Jun 15:57
--but for those 6 space marine illustrations right now i got all the model images that they got on their website to know what i'm drawing, the best gw art that i could find to understand the tone and the style, and my favorite art in general to see what could be improved on that, as well as images for everything else specifically that needs to be in there, like plants or rocks etc
29 Jun 15:55
--actually understanding the function of the things youre drawing so youre not cobbling together random parts from different images
29 Jun 15:54
--also, collecting hundreds of reference images for everything that you cant do from memory
29 Jun 15:54
--Loomis Book Creative Illustration speaks about it I think, but was wondering if there is more of a visual representation of that book, if not will just clench my teeth and read it.
29 Jun 15:53
--if you cant do that its probably too complex or you dont know what youre doing yet
29 Jun 15:52
--I assume he means like the theme, what world etc. the things needs be set in.
29 Jun 15:51
--what i do is 1:write it down, 2: do a ton of thumbnails, 3 pick only the best ones and finish them and then 4 repeat all that and select again
29 Jun 15:51
--Possibly what I am trying to understand the process of gathering information to start an illustration, and the process of image making.
29 Jun 15:49
--that article has a simple process for painting but theres tons of different ways to do everything in digital so pretty much everything can work as long as you know where youre heading