28 Jun 18:26
--@Muzz: That's my point, lines in the cylinder shouldn't be parrallel.
28 Jun 18:26
--Once i finish my pencil/atelier style stuff i want to go back to that style of industrial design
28 Jun 18:26
--If you can get a hold of it i would actually recommend scott robertson's perspective gnomon videos over his book, because watching him draw it in real time with ball point helps it all make way more sense.
28 Jun 18:24
--He isn't anywhere near as good as scott robertson is, but it totally has a point
28 Jun 18:24
--but those exersizes are actually taken from traditional industrial design classes
28 Jun 18:23
--If I remember, the draw a cylinder portion does not emphasize that the edges of the cylinder should vanish into a VP.
28 Jun 18:21
--I don't see the point of... http://drawabox.com/lesson/1/selfcritiqu...ses-uneven
28 Jun 18:21
--It's hard to say, here is this resource, follow it until chapter 3 then it gets shit...
28 Jun 18:19
--I actually don't think it's ideal either, just the best online resource we have
28 Jun 18:17
--I got lynched in this very shoutbox for saying something about how proko's perspective stuff was a bit rubbish. Lol
28 Jun 18:16
--Oh and the one we just had here. Gestures are terrible exersize for beginners.