Shout Box archive

04 Jun 01:34

Brian Hermelijn

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Most of the time, if I am looking for an answer, I research about it, because the CnC doesn't relate to the problem I have. Like your post gives me a better idea on a learning mechanism to strive for learning the human figure, per say.

04 Jun 01:33

Brian Hermelijn

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Just to clarify one thing Muzz, what I meant with forum is 95% of the time, we do not follow the advice, some peeks our interests more which led to delve deeper into gaining knowledge. Lets say someone has a mechanism for learning, and they haven't gotten 2 weeks in to practice the mechanism they created, immediately you get critique, but how much of all of those critiques peoples actually apply? I know for a fact, I only applied a handful of them when I was on other forums.

03 Jun 23:11

Hobitt

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no work free days just over

03 Jun 23:08

John

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Work free day?

03 Jun 23:07

Hobitt

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paintin

03 Jun 23:05

John

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Morning Hob what's happening!

03 Jun 22:47

Hobitt

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mornin

03 Jun 17:36

OtherMuzz

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Read up on the technical difference between diffuse reflection and specular reflection

03 Jun 17:21

John

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Oh btw. You got a good exercise or an approach to studying materials?

03 Jun 17:21

John

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Gotta go! Good chat Muzzy!

03 Jun 17:19

John

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Oh yeah. I remember Hobitt saying something to that extent the other day. About that Call of Duty in space game haha!

03 Jun 17:18

OtherMuzz

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games

03 Jun 17:18

John

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You talking about the Youtube video or games?

03 Jun 17:18

OtherMuzz

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A simplified artgument would be to say devs treat genres as design goals rather than a label applied when the game is done.

03 Jun 17:17

OtherMuzz

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depends on where you are looking

03 Jun 17:16

John

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I just zoomed past the video.. So much FPS saturation in games nowadays.

03 Jun 17:12

OtherMuzz

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Campster makes a really good thesis here

03 Jun 17:12

OtherMuzz

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https://www.youtube.com/watch?v=FRTsl1jCqq8

03 Jun 17:12

John

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Oh yeah? What makes you say that?

03 Jun 17:11

OtherMuzz

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Realism is the antithisis to games imo.

03 Jun 17:11

OtherMuzz

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When AAA stopped being interested in innovate gameplay

03 Jun 17:11

John

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Dunno about you guys, but games nowadays, the popular ones, play like a simulator.

03 Jun 17:10

John

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When did games stop playing like games?

03 Jun 17:09

OtherMuzz

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if i want a story i'll watch a movie, read a comic or a book

03 Jun 17:09

OtherMuzz

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Everything else bores me to tears

03 Jun 17:09

OtherMuzz

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I only play rts, roguelikes and fighting games these days

03 Jun 17:08

John

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I love that game! Holy shit!

03 Jun 17:08

OtherMuzz

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Yep. Kinda based on an old game called Powerstone

03 Jun 17:07

John

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A 3D fighting game?

03 Jun 17:07

OtherMuzz

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Still working out the style exactly, and with the leaps and bounds i'm making in my skill, it's always interesting trying to make a game at the same time

03 Jun 17:05

OtherMuzz

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Yep, exactly. Just unity... even though i really don't like it

03 Jun 17:03

John

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It kinda looks gamey!