19 Nov 04:39
--inspiring
19 Nov 03:41
--theres these 2 spooky guys hanging in here https://plus.google.com/hangouts/_/calen...lh3ua6cv54
19 Nov 03:39
--sure, the companies make the rates, but you can still say NOPE if you don't think it's a fair rate
19 Nov 03:23
--Or, like Magic, they have a sliding scale, but they are the ones that determine that. (Again, grain of salt)
19 Nov 03:22
--And, if i catch the question right, I think the companies will set those rates. I believe Paizo says, "Here is what we pay you. Take it or leave it."
19 Nov 03:21
--I can only repeat what I've heard, so take it with a grain of salt, but, you really don't want to attack freelance as your primary income source until you're super solid. Not saying you can't do gigs for folks, but, don't make it a lifestyle until you really have a hold on what you're doing
19 Nov 02:39
--Y'all are making me so nervous about getting into freelance. D: What would you guys say is a good rate for an illustration for a company similar to FFG?
19 Nov 01:47
--Oh man, you guys remember Blur https://www.youtube.com/watch?v=SSbBvKaM...oqXVx3sBOk
19 Nov 01:37
--Has anyone here worked for a games company in house? The criteria to even get into 343 industries as a concept artist is incredible difficult!
19 Nov 01:25
--Join a games company or get into the film business in concept art, it's hard as hell to even achieve that though.
19 Nov 00:57
--By the way congratz on the Imagine Fx appearance Marj, Saw your work in there! :D
19 Nov 00:46
--pays good and on time? Has Paizo change in how they pay in the last 5 months? o.O I heard they take months and months to pay you after you turn in the work. Well, haven't worked for them so, what do i know, lol.
19 Nov 00:03
--yes they pay good they are mid-tier kinda job and pay on time. that being said not many people can get work for them right out of the gate.
18 Nov 23:58
--seeing some stuff for Paizo on your blog - do they pay fairly (relatively?)?
18 Nov 23:55
--theres always going to be risks you just have to go and keep trying. you should get the hang of things in the first few. do LOCAL cons first to learn then go on the road. its not a smart move to do a con out of state and spend lots of money if its your first time. start st the small ones and grow from there.
18 Nov 23:52
--Convention do come with costs of travel and table and printing etc, so think of it more like advertising, and make sure your online print shop site is also available
18 Nov 23:52
--have a day job to fund the initial investment for the convention. its gonna be like 100 or so bucks for the table and bout 100 to get the prints done make sure you know what convention you are marketing to like a comic con, gen con, or dragon con. i'd suggest having a booth buddy or someone to split the table with it comes out to be cheaper and plus you can leave the to eat and shit if you got someone watching the table
18 Nov 23:46
--for a convention, you do have to invest some first though, so isn't it also risky if you don't happen to sell well?
18 Nov 23:42
--do your own personal work and sell prints at local conventions and you'll make out even better in the 3 days at the convention than if you slave away on 3 or 4 low paying illus jobs for the month Eg. FFG and AEG
18 Nov 23:40
--yeh same goes for AEG i've done work for them too and lets just say its not worth it