Shout Box archive

21 Sep 08:05

Punk-A-Cat

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yep, I know.. if I'd drawn more and read less I'd be better at art and less good at writing, so swings and roundabouts

21 Sep 08:04

Bookend

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Don't beat yourself up about it. He just started earlier, that's all. :)

21 Sep 08:04

Punk-A-Cat

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heh.. I was watching KNK show this morning - dude showing work he did when he was 13, and saying how bad it is, and I'm all "BUT I CAN'T DO THAT NOW!".. gah.. times when you just shouldn't look.. you know?

21 Sep 08:02

Bookend

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Time for your apples to shine. haha :D

21 Sep 08:02

Bookend

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Yeah, I think I will! Thanks. :) That program seems reeeally useful, too. Glad Amit introduced it.

21 Sep 08:02

Punk-A-Cat

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me too.. back to lighting forms I think!

21 Sep 08:02

Bookend

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I'm glad I could help! :) I hope it helps you to push it to the next level!

21 Sep 08:02

Punk-A-Cat

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you could use that carapice thing, and just find the horizon line and vanishing points in some images too, that would honestly be a good exercise

21 Sep 08:01

Bookend

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I think I just put 'drawings', which seems kind of general.. I think I'll include thumbnails. But, I'll make sure that they work.

21 Sep 08:01

Punk-A-Cat

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mhm really, thank you, I hadn't thought about it being a form issue.. so that's really helpful

21 Sep 08:00

Punk-A-Cat

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yeah 88 thumbnails of perspective would be ok - 88 boxes in perspective, but 88 whole studies..

21 Sep 08:00

Bookend

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Really?! Wow. :D

21 Sep 08:00

Punk-A-Cat

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you know.. I think you might have just given me an ah hah moment :)

21 Sep 08:00

Bookend

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I'm going back to -those- particular basics after I do my perspective insanity deathline. I may have to edit it.. 88 perspective pieces seems like a lot to do in a month. Hands/arms are different.

21 Sep 07:59

Punk-A-Cat

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I did block out where I wanted the darks and lights, and painted over that.. but yeah.. I'm missing the form I guess

21 Sep 07:59

Bookend

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But essentially, getting to know how light strikes a cube/sphere/cone/etc, from different angles, is what helps us all.

21 Sep 07:58

Bookend

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You're great at setting up composition, I think, Punky. The values will come. I think starting with simplified 3d objects is probably the best-- Then you create more complex shapes by putting those 3d objects together. Fitting them together, and then layering details on them

21 Sep 07:58

Punk-A-Cat

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which is why I can't fix it I guess

21 Sep 07:58

Punk-A-Cat

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I just.. don't /get/ what I'm doing wrong with values

21 Sep 07:57

Bookend

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Getting to do these little pieces helps us to see (even if it's painful), where we need help the most.

21 Sep 07:57

Bookend

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Value studies help a lot with rendering, I think. I also fail at the rendering aspects.. My Rusalka was so lost in terms of actually pushing those values and understanding what was happening with lighting.

21 Sep 07:57

Punk-A-Cat

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*cough* texturebrush *cough*

21 Sep 07:56

Bookend

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It's muddy, but it still works! I think the textural aspects of the man's skintone were very interesting and thinking outside the box.

21 Sep 07:56

Punk-A-Cat

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I think I should probably quit trying to do digital and concentrate on getting ink and watercolour to look good instead, I could have spent the same length of time and gotten different results

21 Sep 07:54

Punk-A-Cat

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the rendering is /so/ bad though.. I had no idea what I was doing.. and it shows :D

21 Sep 07:46

Bookend

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Yours really had the best preliminary sketches, I think. Really captured the idea well.

21 Sep 07:46

Bookend

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OR. You win even harder, 'cause everyone is too intimidated to post their finals. XD

21 Sep 07:45

Punk-A-Cat

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You don't win if you are the only entry >.<

21 Sep 07:40

Bookend

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Punky wins... Fatality. :D

21 Sep 06:56

smrr

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Crimson CHOW #16 is coming to a close in approx 1 hr, 4 mins - don't forget to post your finals <3! http://crimsondaggers.com/forum/thread-6...l#pid89517

21 Sep 01:11

Caisne

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STREAM SHIT STORM http://www.twitch.tv/caisne

21 Sep 00:44

Bookend

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There. Posted my new deathline thread. If it seems ridiculous, please help me, haha