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Welcome to the forums! You got some great stuff in here, keep us updated.
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like the studies. good surface studies, reminds me of the scott robertson demos. Like the figure painting of the woman in color. amazing rendering
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A really elegant sketchbook for sure!
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Really kicking it here! I ike those value studies you've been doing
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Very nice sketchbook there sir. The lines studies are intriguing, and I adore the basic shapes studies, specially the one with three values in it. Awesome.
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Awesome stuff. keep it coming!
Crazy stuff, are you lassoing out your shapes or something?
I love the basic design stuff, it looks great and the way you've been rendering form is awesome too.
keep it up.
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Good lookin work in here for sure Iggy.
That one monster with the scorpion like tail has some nice rendering just suffers a bit from a stiff pose. I've been having a similiar problem with my characters and one solution I found was to first establish what the character can be doing.
One way to do this is to come up with some ambiguous action phrases. For example if your character is a knight, you know they probably have a weapon of some sort, so you can write down something as simple as "swinging a sword" or "sheathing a sword" your mind will generate a ton of poses just from one little action phrase and then you can just sketch them out really quickly in a gesture like format. Anyway, it's a lot easier than just jumping right into painting a character/monster without any idea what you want the pose to be.
Might be a pretty obvious method, but it seems to be helping me a bit. Hope you can get something out of it, anyway keep up the great work.
Ughh, so much bad ass stuff here. Damn!