05-23-2016, 06:51 AM
Here we go. I'm not too sure if the changes I made make sense, or if I actually made things worse, especially when it comes to the lighting, so if I butchered your painting I'm sorry.
The main problems with the anatomy were that the shoulders of both figures seemed way too bulky (they generally slope quite a bit more than you'd expect when you're looking up at a person), and the clothing didn't follow the shape of the torso with enough accuracy. I also think the rear guys chin extended too far outward, and the eyes weren't aligned with the tilt of his head. The backside of his head seemed too large and the neck probably got warped as a result.
With the figure in front, there's the problem that the fact that the arm goes off-screen already makes it look awkward, no matter if it's technically correct or not, so I figured maybe you could have her (?) have it rest on her sword hilt.
Again, if you think I made things worse, tell me.