06-26-2016, 07:39 PM
Hey Lady Smrr! Nice work on that comic. I think the idea is definitely a good one. I'm pretty sure that prisons would frown on DnD just based on the principles that a. games of chance aren't allowed, b. you aren't supposed to be having fun anyway, and c. a DnD could be considered as being like a gang.
The execution isn't perfect, though. I agree with Johnny's suggestions. Also, in the final panel, the perspective is pushed rather far. I know that's intentional, but it feels like it has been pushed too far. This kind of effect is tricky to pull off, though, so don't feel bad! Just keep practicing.
BTW-it's cool to see you are drawing boxes! Keep doing those. You have some near-far plane issues on a bunch of them (i.e., the face further from us is larger than the one nearer, which never happens with a box). This quick mini-lesson from Draw a Box explain:
That is a good rule-of-thumb for boxes that are far from their vanishing points, but things are a bit more complicated for boxes very near a VP. In this case, the near-far plane rule applies only to the nearest and furthest sides of the box, not the ones on the side.
Hope this helps!
The execution isn't perfect, though. I agree with Johnny's suggestions. Also, in the final panel, the perspective is pushed rather far. I know that's intentional, but it feels like it has been pushed too far. This kind of effect is tricky to pull off, though, so don't feel bad! Just keep practicing.
BTW-it's cool to see you are drawing boxes! Keep doing those. You have some near-far plane issues on a bunch of them (i.e., the face further from us is larger than the one nearer, which never happens with a box). This quick mini-lesson from Draw a Box explain:
That is a good rule-of-thumb for boxes that are far from their vanishing points, but things are a bit more complicated for boxes very near a VP. In this case, the near-far plane rule applies only to the nearest and furthest sides of the box, not the ones on the side.
Hope this helps!
"Drawing is a skill like hammering a nail. You might not be great at it yet, but there is nothing stopping you from gettin' down and hammering away." -Irshad Karim
Sketchbook!
Sketchbook!