07-02-2016, 05:43 PM
Hey Ravel, welcome.
If you haven't already, I would recommend creating a sketchbook and posting your work consistently in there. That way people can give you feedback as you go along your journey in that thread rather than in this single critique thread.
As Piotr mentioned, definitely pay more attention to perspective in general, and especially when constructing your figures.
Because you are doing a more anime style, it is really important to get your fundamentals in place really solidly first or you might be carrying on some bad habits when it comes to figure construction. I'd recommend doing some more focused structural and proportion studies on figures that are not stylised as well as doing more anatomy study. All your characters have issues in various areas, in the shoulders and hips, one that really stands out is where your necks are really too stretched and their eyes are placed too high up on their face quite often, and they have a huge cranial mass in proportion to their faces. I know this might be a stylised choice, but I can't tell if it is or you just haven't learned the right proportions. I'm guessing the latter.
Also definitely try to create a better value range (do grayscale studies, and use the values histogram in whatever program you use to analyse these and see how great painters arrange their values. More focused work on the hard/soft edge balance would be useful.
If you haven't already, I would recommend creating a sketchbook and posting your work consistently in there. That way people can give you feedback as you go along your journey in that thread rather than in this single critique thread.
As Piotr mentioned, definitely pay more attention to perspective in general, and especially when constructing your figures.
Because you are doing a more anime style, it is really important to get your fundamentals in place really solidly first or you might be carrying on some bad habits when it comes to figure construction. I'd recommend doing some more focused structural and proportion studies on figures that are not stylised as well as doing more anatomy study. All your characters have issues in various areas, in the shoulders and hips, one that really stands out is where your necks are really too stretched and their eyes are placed too high up on their face quite often, and they have a huge cranial mass in proportion to their faces. I know this might be a stylised choice, but I can't tell if it is or you just haven't learned the right proportions. I'm guessing the latter.
Also definitely try to create a better value range (do grayscale studies, and use the values histogram in whatever program you use to analyse these and see how great painters arrange their values. More focused work on the hard/soft edge balance would be useful.