08-15-2016, 07:19 AM
Thanks Adam ^^
Hey, Artloader. I sort of still do that stuff. At the atelier, we study anatomy slightly differently. What we do is that we hire a model and setup a spotlight on them to get a strong impression of the figures' form. We then go about blocking in the model, after that we start to draw the anatomy of the model from the inside out, adding layer upon layer, using books and a monitor with 3D anatomy software as reference. All of this is done while referring to the model's landmarks to guide our understanding of the anatomy beneath the skin. After we have basically a skinless figure as a drawing, we start to establish a light/dark relationship and render over the anatomy, to eventually end up with a figure drawing. Usually we just do one part of the model at a time (like torso, arms, back etc.) and do a 2 hour drawing. We do this to study not only the anatomy but also how it is appears on the figure through its forms. It's a really interesting approach and it has a very direct and practical application.
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Still feels kinda weird trying to make a drawing digitally. I can't really find a way to make it feel like pencil or charcoal :/ Maybe I just need to mess around with it some more. Did this quick drawing of a Jean-Baptiste Carpeaux sculpture. Had to do some stuff today so not too much drawing was done, but I did have a bunch of lectures saved up on my phone so I could listen to stuff while I did other stuff ;)
Hey, Artloader. I sort of still do that stuff. At the atelier, we study anatomy slightly differently. What we do is that we hire a model and setup a spotlight on them to get a strong impression of the figures' form. We then go about blocking in the model, after that we start to draw the anatomy of the model from the inside out, adding layer upon layer, using books and a monitor with 3D anatomy software as reference. All of this is done while referring to the model's landmarks to guide our understanding of the anatomy beneath the skin. After we have basically a skinless figure as a drawing, we start to establish a light/dark relationship and render over the anatomy, to eventually end up with a figure drawing. Usually we just do one part of the model at a time (like torso, arms, back etc.) and do a 2 hour drawing. We do this to study not only the anatomy but also how it is appears on the figure through its forms. It's a really interesting approach and it has a very direct and practical application.
--------------------
Still feels kinda weird trying to make a drawing digitally. I can't really find a way to make it feel like pencil or charcoal :/ Maybe I just need to mess around with it some more. Did this quick drawing of a Jean-Baptiste Carpeaux sculpture. Had to do some stuff today so not too much drawing was done, but I did have a bunch of lectures saved up on my phone so I could listen to stuff while I did other stuff ;)
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