09-01-2016, 10:07 PM
Hey man, thanks for flipping through my sketchbook, I'm glad you got inspired.
I you ask me, there are 2 ways of improving:
1. you choose 1 subject, get good at it, then go on to the next one and so on. This way you will get good at some things pretty fast and you'll be able to keep your motivation up.
2. you make a list of all the things you want to get better at and work on them all at once, practicing each of them every week - like you mentioned, anatomy, design, materials and so on. Problem is each of those require loads of stuff to master, anatomy for instance is nothing without the gesture, you'll have some very stiff anatomically correct figures. Also, while practicing a lot of things at once, you'll need a lot more time to get good at something, BUT once you get there, you'll be good at all of them.
I chose number 1, and started learning anatomy. Spent some time (not enough though) studying each section: torso, head, neck, arms and legs. And now I feel I wanna get to the final level and I'm studying them each again. Started with the upper body, torso, going really deep into details, like different pose situations, what happens when the muscles are flexed / relaxed, fat deposits and so on.
I would say take your time and have fun. You don't have to do 2 min gestures if you feel you can't get them right. You can go to 5 min, or 10, as long as you don't get carried away and start rendering stuff. Keep your main goal in mind.
But before anatomy, I'd recommend looking for Glenn Vilppu gestures, or even Proko, the figure drawing videos, you need to build the base so that you can have something to place anatomy on.
And it's good that you keep posting, make a habit out of it and you'll see improvements soon.
I you ask me, there are 2 ways of improving:
1. you choose 1 subject, get good at it, then go on to the next one and so on. This way you will get good at some things pretty fast and you'll be able to keep your motivation up.
2. you make a list of all the things you want to get better at and work on them all at once, practicing each of them every week - like you mentioned, anatomy, design, materials and so on. Problem is each of those require loads of stuff to master, anatomy for instance is nothing without the gesture, you'll have some very stiff anatomically correct figures. Also, while practicing a lot of things at once, you'll need a lot more time to get good at something, BUT once you get there, you'll be good at all of them.
I chose number 1, and started learning anatomy. Spent some time (not enough though) studying each section: torso, head, neck, arms and legs. And now I feel I wanna get to the final level and I'm studying them each again. Started with the upper body, torso, going really deep into details, like different pose situations, what happens when the muscles are flexed / relaxed, fat deposits and so on.
I would say take your time and have fun. You don't have to do 2 min gestures if you feel you can't get them right. You can go to 5 min, or 10, as long as you don't get carried away and start rendering stuff. Keep your main goal in mind.
But before anatomy, I'd recommend looking for Glenn Vilppu gestures, or even Proko, the figure drawing videos, you need to build the base so that you can have something to place anatomy on.
And it's good that you keep posting, make a habit out of it and you'll see improvements soon.