12-18-2017, 01:35 AM
Hey Andrew, your Gwen is a cutie for sure! I think the image could pop more with some better value arrangement. The hair, the teeth and the face are all very similar in value and the only contrast is the black in the background and the lettering. I tried painting over it but at this point i cant know exactly how to improve it, but i suppose it's something i'd let you know i noticed. I turned the saturation off and that made it clear what I'm saying. Also try pushing some cooler colors since all the colors you used are warm.
Maybe make her skin brighter and smoother with less texture, as textured faces rarely makes women more beautiful.
My face artist bouguereau is so good at tackling that issue with temperature and value in a composition of the face
https://i.pinimg.com/736x/d7/a1/2d/d7a12...ntings.jpg
http://3.bp.blogspot.com/-QLo49ss91dg/Ur...tail+2.JPG
He's like strategic with the textures and hue changes he's using so it makes more ideal contrast vs the background and the rest of the skin tones. And there's this thing about hierarchy i was learning on NMA like... Values can be whatever you want them to be. Andrew Loomis talks about this in Creative Illustration, like you can alter the matrixes of images to suit a different mood or feel. You can take a high contrast image and sink the contrast and it instantly becomes more mellow and somber, and the opposite makes it intense and engaging.
your piece has like values that are almost pushed in contrast. The teeth around the hood don't all have to be a uniform value and color, you can play with all that stuff. You can play with like a window or shade lighting where that is an object interrupting the light from hitting the whole form. Like with Dappled light they did this in Bambi so they didnt have to animate shadows on the cartoons and the forest made this fake sense of depth
https://www.edwardtufte.com/bboard/image...S-4105.jpg
This might seem unrelated but just look how the placement of the cartoons with their original local value looks against different background values
http://images6.fanpop.com/image/photos/3...00-281.png
https://vignette.wikia.nocookie.net/pooh...0913215821
https://vignette3.wikia.nocookie.net/dis...0127205313
Super interesting and def worth studying, sorry for rambling lol keep it up m8!
Maybe make her skin brighter and smoother with less texture, as textured faces rarely makes women more beautiful.
My face artist bouguereau is so good at tackling that issue with temperature and value in a composition of the face
https://i.pinimg.com/736x/d7/a1/2d/d7a12...ntings.jpg
http://3.bp.blogspot.com/-QLo49ss91dg/Ur...tail+2.JPG
He's like strategic with the textures and hue changes he's using so it makes more ideal contrast vs the background and the rest of the skin tones. And there's this thing about hierarchy i was learning on NMA like... Values can be whatever you want them to be. Andrew Loomis talks about this in Creative Illustration, like you can alter the matrixes of images to suit a different mood or feel. You can take a high contrast image and sink the contrast and it instantly becomes more mellow and somber, and the opposite makes it intense and engaging.
your piece has like values that are almost pushed in contrast. The teeth around the hood don't all have to be a uniform value and color, you can play with all that stuff. You can play with like a window or shade lighting where that is an object interrupting the light from hitting the whole form. Like with Dappled light they did this in Bambi so they didnt have to animate shadows on the cartoons and the forest made this fake sense of depth
https://www.edwardtufte.com/bboard/image...S-4105.jpg
This might seem unrelated but just look how the placement of the cartoons with their original local value looks against different background values
http://images6.fanpop.com/image/photos/3...00-281.png
https://vignette.wikia.nocookie.net/pooh...0913215821
https://vignette3.wikia.nocookie.net/dis...0127205313
Super interesting and def worth studying, sorry for rambling lol keep it up m8!
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]