11-20-2019, 10:59 AM
@879:
You're right, everything is too green. I was discussing the difficulty of a green skin in a green forest with Jephyr and honestly I don't see any other way out than cheating with added colors. The blue you added does create some variation and a change in the mood. I was planning to add some more yellow patches from the sun through the foliage, this would contrast well with the blue hues. I haven't continued this sketch yet though.
On the topic of comments and being bitched at, don't worry too much. If you're referring to the "bolt" episode, to your defense you didn't have the original image at the time and maybe failed to realize it was a low angle shot. Critique is difficult but don't ever stop, it serves both ends in the dialog.
@Damien:
Thank you! I should do many more of these studies indeed but I'm stuck right now.
I don't use references in my imagination sketches. I know I should, everybody seems to do that, but I doubt I would ever find the right reference in the short amount of time I have to do a comic panel, the postures are often very specific but also very clear in my mind, in an "inner feeling" kind of way rather than visually, so I tweak my lines or colors toward this feeling. Sometimes it works, sometimes it's a mess.
@Rotohail:
I see what you mean with the character's design strategy. I've been oscillating between two opposites: Making her totally bark-and-leaf, or totally human just like the traditional depiction of nymphs - not even a green skin. I'm still not sold on any of these directions or a middle ground...
What shows that I don't know what I'm doing? There is no plan, no direction. I started scribbling and I keep changing stuff, all the worse that I flattened the layers to force me to hold off but it didn't work, lol. To my defense I'm just going back to colors after a decade and I'm like a kid with a crayon box - well, a box of green crayons. (Not doing speed painting though, that's out of my league.)
@Jephyr:
You're a versatile polymath, that's good, there are so many bridges between the various means of expression, it builds a more complete picture!
---
OK, I know I haven't been updating here for long. Life has been conspiring against my time off, plus I've become obsessed with my comic projects that are surfacing back, which means that I spend more time stitching together the lost threads, reading documentation about old empires (for the immortals' project) or nanotechnology (for the SF project), and playing whole scenes in my mind over and over again, than drawing anything.
In a moment of distraction though, I caught myself drawing a wonky cube. This should be much easier than a nymph in the forest, but I'm still stuck trying to determine the color of the cast shadows and occlusion shadows, not to mention the reflected light...
You're right, everything is too green. I was discussing the difficulty of a green skin in a green forest with Jephyr and honestly I don't see any other way out than cheating with added colors. The blue you added does create some variation and a change in the mood. I was planning to add some more yellow patches from the sun through the foliage, this would contrast well with the blue hues. I haven't continued this sketch yet though.
On the topic of comments and being bitched at, don't worry too much. If you're referring to the "bolt" episode, to your defense you didn't have the original image at the time and maybe failed to realize it was a low angle shot. Critique is difficult but don't ever stop, it serves both ends in the dialog.
@Damien:
Thank you! I should do many more of these studies indeed but I'm stuck right now.
I don't use references in my imagination sketches. I know I should, everybody seems to do that, but I doubt I would ever find the right reference in the short amount of time I have to do a comic panel, the postures are often very specific but also very clear in my mind, in an "inner feeling" kind of way rather than visually, so I tweak my lines or colors toward this feeling. Sometimes it works, sometimes it's a mess.
@Rotohail:
I see what you mean with the character's design strategy. I've been oscillating between two opposites: Making her totally bark-and-leaf, or totally human just like the traditional depiction of nymphs - not even a green skin. I'm still not sold on any of these directions or a middle ground...
What shows that I don't know what I'm doing? There is no plan, no direction. I started scribbling and I keep changing stuff, all the worse that I flattened the layers to force me to hold off but it didn't work, lol. To my defense I'm just going back to colors after a decade and I'm like a kid with a crayon box - well, a box of green crayons. (Not doing speed painting though, that's out of my league.)
@Jephyr:
You're a versatile polymath, that's good, there are so many bridges between the various means of expression, it builds a more complete picture!
---
OK, I know I haven't been updating here for long. Life has been conspiring against my time off, plus I've become obsessed with my comic projects that are surfacing back, which means that I spend more time stitching together the lost threads, reading documentation about old empires (for the immortals' project) or nanotechnology (for the SF project), and playing whole scenes in my mind over and over again, than drawing anything.
In a moment of distraction though, I caught myself drawing a wonky cube. This should be much easier than a nymph in the forest, but I'm still stuck trying to determine the color of the cast shadows and occlusion shadows, not to mention the reflected light...