12-08-2019, 05:49 AM
So from the last two scenes I pick the second one, the middle ground is fantastic! The values and the forms wrapping, I really like them. The first one is more fantasy oriented, and has the creature and honey dew water ha, but it still doesn't beat the result of the second. Awesome job! It also has better atmospheric depth.
Thanks for the reminder I need to do hands myself! ha. Good job. I'm liking the first building over the second, it has more contrast, I think you could have darker shadows on the second, the first one looks so solid.
I can't do value drawing for the life of me but is looking pretty damn good, especially the hand. I would change the woman dress curving bottom personally, make it more straight, I dunno why but that double curve from the shoulder and the waist makes the silhouette a bit boring, is like too repetitive? The cowl makes the head+neck also look like a curving shape, I'm not personally liking that gradation. What are your train of thoughts when designing that clothing? I don't know much about design, so I can't argue one way or another, but I would try to find a bit more contrast with the cuts/silhouette.
Thanks for the reminder I need to do hands myself! ha. Good job. I'm liking the first building over the second, it has more contrast, I think you could have darker shadows on the second, the first one looks so solid.
I can't do value drawing for the life of me but is looking pretty damn good, especially the hand. I would change the woman dress curving bottom personally, make it more straight, I dunno why but that double curve from the shoulder and the waist makes the silhouette a bit boring, is like too repetitive? The cowl makes the head+neck also look like a curving shape, I'm not personally liking that gradation. What are your train of thoughts when designing that clothing? I don't know much about design, so I can't argue one way or another, but I would try to find a bit more contrast with the cuts/silhouette.