05-25-2020, 06:09 PM
(05-25-2020, 01:27 PM)Jeso Wrote: Thanks man. : )
And about the line work, I still stand by what I said I firmly believe drawing is the most beneficial thing you can study. painting is always secondary. Even when the final product is an actual painting.
With drawing You don't necessarily filter any information out, except color. You can draw contours, and value from lightest light to darkest dark. with cross hatching or whatever. Drawing encompasses every single aspect of representational art, and does anything painting can do, except the color part obviously.
If you felt like you learned faster with painting, maybe thats just cause it feels like a more "complete" thing to do, a finished painting feels like a complete product, in comparison with just lines without values. Now of course im not saying not to paint, of course you need to paint, and study by painting. Is like, I paint, lol. Thats how I make my living, doing painted work. The biggest thing that differentiates a novice painter and a really good painter, 9 times out of 10, is not their painting skills at all. But the drawing underneath. Now, by drawing im not strictly talking about crisp lines, Im talking about any form of under painting you had, scribbles, painted lines, or just the structures that you are able to conjure out of your head, CAUSED by all the actual drawing you've done before.
But anyways, here's today's update. : DD
gesture studies, hand studies, and some imagination heads and stuff. Also a quick head sculpt in zbrush.
Sorry you lost me a bit here. Alright so what is it you mean with drawing specifically that makes it key? Because I saw you say earlier "line = design", that makes me think silhouette/shape design, but now you say drawing is all except using color but it ain't really, if you can draw with value, so you can with color, just use colored pencils! ha ha ha.
Now jokes aside to me drawing is, just delineating space and volumes on a flat surface, like you say now, the form underneath, so construction, because you can construct anything and then, light it however you like, get the same drawing, and use a different light setup, you get a completely different read or change it's material/texture, basically, you can use drawing as scaffolding right? Then paint in values, colors, materials, whatever, the scaffolding is then reusable.
Just mentioning this because I personally faced a conundrum that, I would draw something right? And say, okay this looks good. Then add color/value/shading, whatever, and suddenly see that it looked awful, and the question I had to answer to myself was, where did I go wrong? Did I shade/color wrong or was the drawing flawed to begin with? I keep facing those issues now all the time, I just have begun at times, to be able to tell better where did I go wrong, and I learnt that because I both practiced drawing and painting. I dunno if anyone else goes across this too lol.
I do get that since drawing is the first stage to clear, if you fail at it then it will probably fall apart later but I see people that draw, so so, then when painting fix a lot of things or as they go make drawing changes? And it turns out okay. That's why my current take is that you can't really focus on one stage over another because they both inform something of your process, inform you of what you are doing. So I have a hard time saying, yes, this is it! ha ha. But I'm intrigued by the question at hand so, what makes you say it is? Can you explain it a bit you experience?