07-24-2020, 01:46 PM
Long time dude, happy that the commissions are rolling in for you
Thought I'd drop my 2centabos
Made some notes pre paint over then tried to illustrate what meant,
its quite allot of elements to compose so it could be explored much more
overall i would say throughout some of your pieces there is a very piece by piece look
and a lack of shape variety, gesture and force intent.
the tentative overlaps are a huge theme on this forum in general
they read as not being confident, as does the tentativeness in defining shapes as whole forms and broken up in to visual shapes by rendering.
the soul caliber stuff i looking cool, but i think you could gain from putting time into planning the all over read of elements
youve got for example, things point all over in this piece, which makes it a bit of a mess to track your eyes around
in a pleasing way.
theres lots of evenness in spacing, shape size and detail which comes off as monotonous due to the lack of contrast
now I saw you like TB Chois work. so i wanted to try show some things that may help
Ive tried to show here the visual shape read of some of her work. lots of variety and pointy bits that guide the eye through the piece.
compared to yours, there is a lot of circularness in your shapes and of similar size and distribution
she also seems to use lineweight to her advantage, from what i saw she goes a bit harder for hard materials compared to say, cloth. and can kinda see the rationale for that.
hope it helps. keep at it bro
Thought I'd drop my 2centabos
Made some notes pre paint over then tried to illustrate what meant,
its quite allot of elements to compose so it could be explored much more
overall i would say throughout some of your pieces there is a very piece by piece look
and a lack of shape variety, gesture and force intent.
the tentative overlaps are a huge theme on this forum in general
they read as not being confident, as does the tentativeness in defining shapes as whole forms and broken up in to visual shapes by rendering.
the soul caliber stuff i looking cool, but i think you could gain from putting time into planning the all over read of elements
youve got for example, things point all over in this piece, which makes it a bit of a mess to track your eyes around
in a pleasing way.
theres lots of evenness in spacing, shape size and detail which comes off as monotonous due to the lack of contrast
now I saw you like TB Chois work. so i wanted to try show some things that may help
Ive tried to show here the visual shape read of some of her work. lots of variety and pointy bits that guide the eye through the piece.
compared to yours, there is a lot of circularness in your shapes and of similar size and distribution
she also seems to use lineweight to her advantage, from what i saw she goes a bit harder for hard materials compared to say, cloth. and can kinda see the rationale for that.
hope it helps. keep at it bro