07-30-2020, 07:00 PM
What are you studying for?
by that i mean, do you have some idea of what kind of work you are trying to develop the skills to be able to make.
although the studies are studies, what are they in service of being able to produce?
is it game concept art that you think you would like to do?
if this much is unclear, one option I recommend is to put together a mock portfolio
filled with the work that best reflects what you would like to be able to produce, from various artists.
just give yourself a visual of the standards you are trying to reach and the qualities that are important to you.
from there you can better deconstruct what you need to improve to get there.
digging a hole is nice, youl build some muscle
but it might be better to also know why youre digging
by that i mean, do you have some idea of what kind of work you are trying to develop the skills to be able to make.
although the studies are studies, what are they in service of being able to produce?
is it game concept art that you think you would like to do?
if this much is unclear, one option I recommend is to put together a mock portfolio
filled with the work that best reflects what you would like to be able to produce, from various artists.
just give yourself a visual of the standards you are trying to reach and the qualities that are important to you.
from there you can better deconstruct what you need to improve to get there.
digging a hole is nice, youl build some muscle
but it might be better to also know why youre digging