03-16-2021, 12:29 AM
Hii, i'm back to add some small updates to the project :D I was busy with college and work that i end up having little time to work in this (but now i need to go back, since i have 4 months to deliver everything ><). I wish i had more time but with the pandemic going around i needed to give priorities to other stuff (btw i hope everyone stay safe!)
So first things first, there is no new concepts for now, i'm working in the itens, recipes and props as well as the character animations for the alpha game. Sadly i cannot make anything more polished/detailed like i wanted to but i might polish after my graduation is over since i'm aiming for one of the national game event (SBGames for short) where they give prizes for student works, so i'll update more about this in the future! For now i need to focus on graduating :P
So here are some new updates:
Theo (the main protagonist) and 2 monsters already received running animations. I'm not focused in the animation field but i always liked frame by frame so i tried my best (i've never finish an frame by frame animation like this, i normally just do experimental sketches but is not that frequent, almost never).
Theo animation has 12 frames, while the monsters i decided to stick to 6 frames since i dont have too much time. Lenoura has some mistakes but since it i'll not run around too much, i think its passable. I also recorded all the cleaning for Theo animation.
12 Frames
Cleaning/Correction proccess
=========== Enemies Running Animation ===============
Ceebo - 6 Frames
Lenoura - 6 Frames
============== Art of the Itens so far ================
Most of these will go to the document, not to the alpha, i might add at least the potions but not sure yet. Anyway some could had a better look but welp... I'm always open to criticism of how to improve! I won't share some itens like the weapons or drops, because these are just regular kitchen tools (like variants of knives, forks n spoons) n the ingredients are regular food like onions, carrots, etc.
Itens and Recipe Sheets
Some Recipes
I'm currently working on these, i just did 4 for now, but there are 68 recipes in total. Some are rather simple while others i want it to look more complex. I might bring some more later. This is my first attempt with food art, and because all the game is cartoonish i'm having a bit of a hard time to make the recipes fits the style (as well as to make some ingredients believable, like meat, cream, etc). Normally i would just shade it like i usually do, but i'm not sure it would fit well.
============= Final Thoughts ================
I hope you guys like it and can give me some ideas/criticism of how to improve and how to do some stuff properly. Still got alot more to do but hopefully everything will be finish until the deadline. After i finish the recipes i'll go back to the creatures and npcs concepts, as well as the restaurant.
Hope everyone stays well and keep up the good work!
So first things first, there is no new concepts for now, i'm working in the itens, recipes and props as well as the character animations for the alpha game. Sadly i cannot make anything more polished/detailed like i wanted to but i might polish after my graduation is over since i'm aiming for one of the national game event (SBGames for short) where they give prizes for student works, so i'll update more about this in the future! For now i need to focus on graduating :P
So here are some new updates:
Theo (the main protagonist) and 2 monsters already received running animations. I'm not focused in the animation field but i always liked frame by frame so i tried my best (i've never finish an frame by frame animation like this, i normally just do experimental sketches but is not that frequent, almost never).
Theo animation has 12 frames, while the monsters i decided to stick to 6 frames since i dont have too much time. Lenoura has some mistakes but since it i'll not run around too much, i think its passable. I also recorded all the cleaning for Theo animation.
12 Frames
Cleaning/Correction proccess
=========== Enemies Running Animation ===============
Ceebo - 6 Frames
Lenoura - 6 Frames
============== Art of the Itens so far ================
Most of these will go to the document, not to the alpha, i might add at least the potions but not sure yet. Anyway some could had a better look but welp... I'm always open to criticism of how to improve! I won't share some itens like the weapons or drops, because these are just regular kitchen tools (like variants of knives, forks n spoons) n the ingredients are regular food like onions, carrots, etc.
Itens and Recipe Sheets
Some Recipes
I'm currently working on these, i just did 4 for now, but there are 68 recipes in total. Some are rather simple while others i want it to look more complex. I might bring some more later. This is my first attempt with food art, and because all the game is cartoonish i'm having a bit of a hard time to make the recipes fits the style (as well as to make some ingredients believable, like meat, cream, etc). Normally i would just shade it like i usually do, but i'm not sure it would fit well.
============= Final Thoughts ================
I hope you guys like it and can give me some ideas/criticism of how to improve and how to do some stuff properly. Still got alot more to do but hopefully everything will be finish until the deadline. After i finish the recipes i'll go back to the creatures and npcs concepts, as well as the restaurant.
Hope everyone stays well and keep up the good work!