03-24-2021, 02:09 PM
(03-14-2021, 11:05 AM)RottenPocket Wrote: Those studies are giving me flashbacks... Spitting image of what I had to do in joint BAGame Design and BAFine Art classes. We'd watch Scott Robertson. We'd draw boxes. We'd draw gestural lines. We'd do life drawing and when the model moved the tutor would point out what was 'wrong' with how we saw the body. We'd stand around while the tutor asked us asinine questions about what an axis was. It was suffocating.I might be mistaken here but the language used when you describe your joint BA makes me think you might have studied in the UK (I think Americans have different terminology ? )If you did would you mind saying what uni it was ?
I only remark on this because you mentioned you're not confident in drawing from the imagination. I found certain curriculum stifling, and boxed-in the thought processes behind an artwork instead of only acting as a guide to bring an artwork into focus. People put too much value on it.
It's good to have the skills to reflect on your work and note areas of improvement, but definitely, I recommend starting to pull from your imagination and challenge your creativity before the fundamentals wear you down.
It's just I was under the impression that art degrees in the UK barely focus on fundamentals at all but if there is a degree that focuses on them, I might be tempted to go back to uni to study that. Or maybe Feng Zhu school of design.