07-20-2021, 12:51 AM
Hello,
I am into programming and I am working on little Game Projects.
For that I am also making Artworks.
I am not sure, if I can dare to call it "concept art", but theoretically what I am doing is the most pure form of it:
I am coming up with an idea, putting it down on paper/the screen, then making it into a game-asset and implementing it into the game.
I started a Youtube Channel for these projects and since the beginning of July I did 2 videos a week, always showing the progresses or little things that I learned (not necessarily about art).
I will show you pictures of each project and put a Link to a video about that project.
Hopefully anybody besides me finds Game-Making-Projects like this interesting.
1. 2d RPG Adventure Game
RPG DevLog 1
The "Artwork" for this Game is very simplistic, because it was easier to produce and get it on the screen.
I will have to change it in some way to make it appealing to a player, because right now probably most people would find it not appealing enough to wanna play it. Especially the characters, who are only better stickfigures.
![Filename: Village.jpeg
Size: 140.3 KB07-20-2021, 12:27 AM](attachments/122808/Village.jpeg)
![Filename: Woods_small.jpg
Size: 92.72 KB07-20-2021, 12:27 AM](attachments/122809/Woods_small.jpg)
2. Isometric Game (like a City-building game)
Isometric DevLog 1
![Filename: epistokrat_tilemap_DevLog_1_python_thumbnail.jpg
Size: 31.32 KB07-20-2021, 12:34 AM](attachments/122810/epistokrat_tilemap_DevLog_1_python_thumbnail.jpg)
Because the "graphics" of the first game are so simplistic, I was experimenting with Isometric Graphics, because it might have more appeal. But it is of course way more complicated than the 2d view.
3. Finished Project: A Megaman Level (and Boss)
Finished Level
Concept beforehand
I made this to warm up with progamming. In the video you see the whole finished Level without commentary. The other video was the idea beforehand.
![Filename: epistokrat_coilman_concept.jpg
Size: 192.63 KB07-20-2021, 12:38 AM](attachments/122811/epistokrat_coilman_concept.jpg)
And recently I began with my "Concept Art" like this: I was studying Architecture and then turning it into Game Assets for Game 1 and 2.
![Filename: Epistokrat_MerchantCity_concepts_renaissance_architecture.jpg
Size: 304.77 KB07-20-2021, 12:41 AM](attachments/122812/Epistokrat_MerchantCity_concepts_renaissance_architecture.jpg)
![Filename: Epistokrat_MerchantCity_EarlyConcept.jpg
Size: 247.63 KB07-22-2021, 02:43 AM](attachments/122832/Epistokrat_MerchantCity_EarlyConcept.jpg)
![Filename: epistokrat_isometric_tiles_renaissance_building.jpg
Size: 34.4 KB07-20-2021, 12:45 AM](attachments/122813/epistokrat_isometric_tiles_renaissance_building.jpg)
Video about this.
Also here is [b]DeviantArt:[/b]
https://www.deviantart.com/epistokrat
I am curious, if there is anybody, who finds this stuff interesting. I do, but I don't know, if other people do.
I am into programming and I am working on little Game Projects.
For that I am also making Artworks.
I am not sure, if I can dare to call it "concept art", but theoretically what I am doing is the most pure form of it:
I am coming up with an idea, putting it down on paper/the screen, then making it into a game-asset and implementing it into the game.
I started a Youtube Channel for these projects and since the beginning of July I did 2 videos a week, always showing the progresses or little things that I learned (not necessarily about art).
I will show you pictures of each project and put a Link to a video about that project.
Hopefully anybody besides me finds Game-Making-Projects like this interesting.
1. 2d RPG Adventure Game
RPG DevLog 1
The "Artwork" for this Game is very simplistic, because it was easier to produce and get it on the screen.
I will have to change it in some way to make it appealing to a player, because right now probably most people would find it not appealing enough to wanna play it. Especially the characters, who are only better stickfigures.
![Filename: Village.jpeg
Size: 140.3 KB07-20-2021, 12:27 AM](attachments/122808/Village.jpeg)
![Filename: Woods_small.jpg
Size: 92.72 KB07-20-2021, 12:27 AM](attachments/122809/Woods_small.jpg)
2. Isometric Game (like a City-building game)
Isometric DevLog 1
![Filename: epistokrat_tilemap_DevLog_1_python_thumbnail.jpg
Size: 31.32 KB07-20-2021, 12:34 AM](attachments/122810/epistokrat_tilemap_DevLog_1_python_thumbnail.jpg)
Because the "graphics" of the first game are so simplistic, I was experimenting with Isometric Graphics, because it might have more appeal. But it is of course way more complicated than the 2d view.
3. Finished Project: A Megaman Level (and Boss)
Finished Level
Concept beforehand
I made this to warm up with progamming. In the video you see the whole finished Level without commentary. The other video was the idea beforehand.
![Filename: epistokrat_coilman_concept.jpg
Size: 192.63 KB07-20-2021, 12:38 AM](attachments/122811/epistokrat_coilman_concept.jpg)
And recently I began with my "Concept Art" like this: I was studying Architecture and then turning it into Game Assets for Game 1 and 2.
![Filename: Epistokrat_MerchantCity_concepts_renaissance_architecture.jpg
Size: 304.77 KB07-20-2021, 12:41 AM](attachments/122812/Epistokrat_MerchantCity_concepts_renaissance_architecture.jpg)
![Filename: Epistokrat_MerchantCity_EarlyConcept.jpg
Size: 247.63 KB07-22-2021, 02:43 AM](attachments/122832/Epistokrat_MerchantCity_EarlyConcept.jpg)
![Filename: epistokrat_isometric_tiles_renaissance_building.jpg
Size: 34.4 KB07-20-2021, 12:45 AM](attachments/122813/epistokrat_isometric_tiles_renaissance_building.jpg)
Video about this.
Also here is [b]DeviantArt:[/b]
https://www.deviantart.com/epistokrat
I am curious, if there is anybody, who finds this stuff interesting. I do, but I don't know, if other people do.