09-16-2021, 04:47 PM
Hey! If that is what you need 3d for (a playground for conceptart) then why not just go with Blender
The licence headache is gone
and Blender really puts a foot forward in that particular area
(see the works of Jama Jurabaev for example)
If you are not into pro animation, no need to bother with Maya really
(and even in animation there are real high end productions going with Blender - it's just not as popular... yet)
The licence headache is gone
and Blender really puts a foot forward in that particular area
(see the works of Jama Jurabaev for example)
If you are not into pro animation, no need to bother with Maya really
(and even in animation there are real high end productions going with Blender - it's just not as popular... yet)