03-01-2023, 08:44 AM
(02-28-2023, 04:37 PM)darktiste Wrote: -JosephCow yes i certainly have to rely less on my memory and more on cheat sheet i can glance at from time to time i think because i am not always actively remembering advise when i am in designing mode there like a shift in the thinking from purely what cool vs what functional.
There is a fight as far as if i should follow the rule of cool or if i should follow the more design follow function.
Since i am probably far away from what i would call industrial design i think i generally priotize the rule of cool with a splash of functionality but function is still the driving factor because no body like a design where there collision where volume go inside one now a day it very unprofessional even if it did happen in the paste...
I am more aim toward the fantansy than the realistic medieval stuff.
Oh yeah for sure. I think in the past like 90s and 2000s, for one thing the industry was smaller and newer so the standards weren't quite as high, but they also focused a lot on superficial cool factor. Like I immediately think of the Spyro games or something. Nowadays those kinds of designs can look dated especially as we've gotten used to everything being a lot more realistic, but there's definitely still a place for that kind of fun aesthetic. However, it's my opinion that the functionality part of the design actually does generally make things cooler and more interesting.