03-17-2023, 12:45 PM
Darktiste, good points about studying from other artists. I'll throw that on the pile of stuff to study.
I think the key to the booba market is finding a more idealized figure and doing variations on it. Speaking of AI, that's definitely something I've been learning from it. When perverts people are iterating over the stylized figures quickly and without much limitation, it's a lot easier to see what is appealing. Needless to say, I have been rather tame.
Also, yeah, I would put a lot of well known artists out there in the booba/nsfw market. Reiq, sakimichan, those kinda folks.
That's me trying to push for more dynamic poses. For the most part, I have avoided poses with twisting torsos and such. I felt like the last figure on the right came out mostly ok, but looking at it now, it feels like it's missing detail around the hip area. Probably it is just pushed too far.
I think I used this same 3D skeleton for that past pose. Anyway, I'm going to continue w/ trying to find a balance in too much/too little in dynamic poses, so expect plenty more strange looking figures in that regard. :D
(03-15-2023, 12:56 PM)Leo Ki Wrote: Coding jobs are all going to be taken by the AIs anyway, whereas arts will remain... oh... wait.... No, seriously, the fight is worth fighting. Are you considering ramping up expressivity and stylization, even within booba commissions? (I didn't know there was such a market.)
I think the key to the booba market is finding a more idealized figure and doing variations on it. Speaking of AI, that's definitely something I've been learning from it. When perverts people are iterating over the stylized figures quickly and without much limitation, it's a lot easier to see what is appealing. Needless to say, I have been rather tame.
Also, yeah, I would put a lot of well known artists out there in the booba/nsfw market. Reiq, sakimichan, those kinda folks.
(03-16-2023, 10:03 AM)dimensional-knight Wrote: But you seem to have hit a snag with that foreshortened pose you drew four times, right? It's likely the waist that's throwing you off, you're making it narrower and longer than in the other studies. The bottom edge of the ribcage too forward for the pelvis angle, and instead of taking the waist to the iliac crest you're placing a lot of emphasis on the buttocks, so it's flattening it a bit and creating a wasp-like figure. It absolutely can be a stylistic choice, but it doesn't seem to be since you put more of the crest into the other poses.
That's me trying to push for more dynamic poses. For the most part, I have avoided poses with twisting torsos and such. I felt like the last figure on the right came out mostly ok, but looking at it now, it feels like it's missing detail around the hip area. Probably it is just pushed too far.
I think I used this same 3D skeleton for that past pose. Anyway, I'm going to continue w/ trying to find a balance in too much/too little in dynamic poses, so expect plenty more strange looking figures in that regard. :D