11-24-2023, 11:35 AM
Yeah I definitely interpreted it a bit differently. You mentioned the gold was supposed to be 'new' metal I thought. So if it's supposed to be something else then that's fine. I also made the light pretty low because I wanted the rim of the base to catch the highlight. But my goal is just to make it look reflective, it's not the ONLY way it could look or anything. If the metal is supposed to be rough like in that picture then you're right it would have a cast shadow and more spread out light. However, I don't necessarily think that material info is reading. I feel like the black background actually makes a lot of reflective materials a struggle to be honest. If you wanted to share your blender render that would be interesting and might clear up those things.
I relate to being just over certain projects. So if you just want to move on to the next that's cool, I don't think anyone is like insisting that you keep working on it. Idk how much time you've put into it, but hopefully my critique isn't discouraging.
I relate to being just over certain projects. So if you just want to move on to the next that's cool, I don't think anyone is like insisting that you keep working on it. Idk how much time you've put into it, but hopefully my critique isn't discouraging.