08-03-2024, 01:36 AM
In his sketchbook JosephCow told me Blender was difficult to learn, but it didn't take very long, and recommended I'd give it a go if I am interested. It seems a bit overwhelming to me but maybe I ought to try it in the future when I have a better grasp of fundamentals. A story I'm working on begins in a gigantic cave ossuary, and maybe walls covered with skeletons would be easier to make if one had 3D models...
If anyone who happens to read this can tell me the best way to go about illustrating a giant cave with walls covered in skeletons, please do tell, should I just draw it freehand or should I learn 3D for it? If I should learn 3D are there any tricks that can help in modeling such an environment? Like something that would automatically pattern the skeletons on the walls so you don't have to do it individually for each one or something otherwise helpful... It's okay even if no one can give me an answer.
Posting this in my own sketchbook instead of JosephCow's because I didn't want to disrupt his with talk about my own projects. Hope it's not considered rude I didn't reply back there.
If anyone who happens to read this can tell me the best way to go about illustrating a giant cave with walls covered in skeletons, please do tell, should I just draw it freehand or should I learn 3D for it? If I should learn 3D are there any tricks that can help in modeling such an environment? Like something that would automatically pattern the skeletons on the walls so you don't have to do it individually for each one or something otherwise helpful... It's okay even if no one can give me an answer.
Posting this in my own sketchbook instead of JosephCow's because I didn't want to disrupt his with talk about my own projects. Hope it's not considered rude I didn't reply back there.