02-15-2013, 11:08 PM
(02-14-2013, 10:00 PM)monkeybread Wrote: It looks heaps better. Couple of crits: Scale of the statue is pretty large .. if you follow the lines to the VP it's half a church tall. I like the rendering on it though. The way you've indicated cast light from the lanterns is pretty lazy. There would definitely be cast shadows of the frames of the lantern on the ground and plinth....Have a look at reference as always. Other than that, nice job. You're coming along since those first things you showed me on dA! Keep it up.
Yeah i know exactly what you mean, i knew it was big but i kinda didnt realise just how big until you said that! wow, maybe i should resize..
The lanterns were a bit of a last minute addition, i may take them out as they do just look a bit fake and underworked. I didnt think about shadows actually, thanks, that may help it a bit :)
I've been told they look a bit too halloweeny though, so will probs get rid of them.
Thanks! I feel like I'm slowly improving :) Been getting some studies done, though need to do much more. Got a holiday coming up, so gearing up for a few all day seshes :D
Cheers for all the help mate :)
(02-15-2013, 10:57 PM)Myriam Wrote: i think you should raise the horizon or "zoom out". don't cut off the zombie's feet, put the church more in the background so it becomes tinier, surrounded by more emptyness filled with zombies. underlines the hopelessness.
Thanks for the comment!
I considered doing that for a while, but I decided that I want the church to be the main focus, seeing as its an environment design mainly centered around the church, and I felt 'zooming out' drew too much focus to the zombie, and not enough to the church.
I had the same problem adding detail to the zombie, it became too much of a main focus, so the image looked confused.
Maybe having him standing on top of a small mound with a shadow and low detail may work... hmmm will have to give it a go! Thanks :D